A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,542 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 846 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 17:56 UTC, in 12h.
Every 7 days · medium confidence
usual gap6.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 4
Coming wipes
12hThu 29 Oct, 17:56 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 12hThu 12 Nov, 17:36 UTC
21d 12hThu 19 Nov, 17:26 UTC
28d 11hThu 26 Nov, 17:15 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 16:55 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:06 UTC6d ago
2
–
running
0
Thu 15 Oct, 18:06 UTC13d ago
3
halved by day 4
7 days
0
Thu 8 Oct, 18:16 UTC20d ago
4
✓ held half
7 days
0
Fri 2 Oct, 01:15 UTC27d ago
4
halved by day 4
6.7 days
0
Thu 1 Oct, 09:01 UTC27d ago
4
–
0.7 days
1
Thu 1 Oct, 01:43 UTC28d ago
3
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Heterika PvE | Vanilla | NoTechTree | NoSafeZones based in?
You'll see Heterika PvE | Vanilla | NoTechTree | NoSafeZones listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 208.52.153.221:29915 is the address to use.
Is Heterika PvE | Vanilla | NoTechTree | NoSafeZones up, and how steady is its uptime?
You can join now: Heterika PvE | Vanilla | NoTechTree | NoSafeZones is online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days, it was up 157 of 168 hours, or 93% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Heterika PvE | Vanilla | NoTechTree | NoSafeZones run?
It averaged 29 server fps over the last 48 hours, with a low of 12. Up to 59,943 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 2,970 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Heterika PvE | Vanilla | NoTechTree | NoSafeZones sit?
You will find Heterika PvE | Vanilla | NoTechTree | NoSafeZones on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Heterika PvE | Vanilla | NoTechTree | NoSafeZones wipe its map?
The gap between Heterika PvE | Vanilla | NoTechTree | NoSafeZones's wipes has been about 6.7 days recently. Thursday 29 October at 17:56 UTC is the date set for its next wipe. 6 days 11 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on Heterika PvE | Vanilla | NoTechTree | NoSafeZones when wipe day arrives?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 7 hours after it began. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.
Population
Where does Heterika PvE | Vanilla | NoTechTree | NoSafeZones sit among Rust servers?
Over the last seven days, Heterika PvE | Vanilla | NoTechTree | NoSafeZones has #4,542 for player hours, in the top 20% of all ranked servers and #773 in North America.
How many players does Heterika PvE | Vanilla | NoTechTree | NoSafeZones usually have?
With 50 slots available, Heterika PvE | Vanilla | NoTechTree | NoSafeZones currently has 0 players. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 09:00 UTC, with 1 players.
Lists and filters
How should you read the tags on Heterika PvE | Vanilla | NoTechTree | NoSafeZones?
The game's browser takes its cue from the tags Heterika PvE | Vanilla | NoTechTree | NoSafeZones has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Heterika PvE | Vanilla | NoTechTree | NoSafeZones appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Heterika PvE | Vanilla | NoTechTree | NoSafeZones among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
Which rules does Heterika PvE | Vanilla | NoTechTree | NoSafeZones enforce, and what are its settings?
You will find no gather rate in the name of Heterika PvE | Vanilla | NoTechTree | NoSafeZones. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Heterika PvE | Vanilla | NoTechTree | NoSafeZones?
A procedural map of size 3,500 and seed 67864, generated by the game, is what Heterika PvE | Vanilla | NoTechTree | NoSafeZones runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
What is the way to join Heterika PvE | Vanilla | NoTechTree | NoSafeZones?
To connect, start Rust, press F1, and type client.connect 208.52.153.221:29915. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/jhz26ktBTr.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyIt wipes weekly.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).