On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 880% full
7-day average0peak 1
Rank#12,157top 55% · #1363 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 88 on average. Plenty of space to grow.
Standingrank on player hours
45/ 100
D
Working its way up from the back of the class: #12,157 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 2,721 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:55 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists sit?
You'll see [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 208.73.203.30:7785.
Is [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists up, and how steady is its uptime?
Right now, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists perform well?
It never fell below 28 server fps in the last 48 hours, averaging 30. Up to 66,813 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,369 MB. Players feel lag when fps drops and entities pile up.
What Rust version is [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists on?
The server [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists wipe, and how often?
The force wipe each month is the only wipe [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 21 hours. Its tags list a monthly wipe schedule.
What happens on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 8 hours after it began.
Player numbers
What position does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists hold in the rankings?
Over the last seven days, [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists has #12,157 for player hours, in the top 55% of all ranked servers and #1,363 in North America.
What does the population on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists look like?
[GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists is showing 0 players right now, with 88 slots in total. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Tags
What do [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists's tags stand for?
The game's browser takes its cue from the tags [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp88 (Max players): 88 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
These Rust Server Score lists count [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists among them: Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists enforce, and what are its settings?
The name of [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists gives no gather rate. The group limit stays at the game's default of 8 players. You get roleplay here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
A procedural map of size 5,800 and seed 1337, generated by the game, is what [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: by klauz24.
Getting in
What is the way to join [GNG] WORLD PVE |Raiding|Quests|Events|Skills|Cultists?
To connect, start Rust, press F1, and type client.connect 208.73.203.30:7785. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://www.greatnorthgaming.com.
Server tags
what each one means
Published asmp88,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp88
Max players88 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^r
RoleplayRoleplay is the focus here.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).