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Every Rust server graded on real, live numbers. 53,199 players on the roll · 11,735 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 209.205.225.77:28016
Name of server

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]

RegisterPresentOnline
RegionNA
Address209.205.225.77:28016
Last checked9m ago
5x monthly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Solid

71 out of 100, the average of 6 subjects

On the class lists: C+ (65), with population over 48 hours and no performance mark.

Players now 0/ 64 0% full
7-day average1peak 6
Rank#3,291top 15% · #540 in NA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 64 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,291 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 339 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap11.5 daysbetween real wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 19hThu 5 Nov, 19:00 UTCFW
  • 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:33 UTC15d ago 7 – running 0
Thu 1 Oct, 18:20 UTC FW27d ago 8 held half 11.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid
NA · groups of 8+ · 5x · 6 on average
8 / 50
[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 12 on average
14 / 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
6 / 200
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
EU · groups of 8+ · 5x · monthly · 2 on average
0 / 30
3 / 50
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
NA · groups of 8+ · biweekly · 1 on average
0 / 50

Quick answers

from the figures on this page

Server facts

In what location does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sit?

You'll see [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 209.205.225.77:28016.

How dependable is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], and is it online at the moment?

You can join now: [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] is online. About 11 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] run?

The average over the last 48 hours was 77 server fps, and it never went below 64. Buildings, deployables and everything else in the world added up to as many as 230,071 entities. Memory use reached up to 5,579 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] running?

You will find [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] reset?

Once a month, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 5 hours. Its tags record that it wipes monthly.

What happens on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] when wipe day arrives?

Across its recent wipes, the busiest moments averaged 8 players. Peak numbers came 18 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

What position does [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] hold in the rankings?

Over the last seven days, [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] has #3,291 for player hours, in the top 15% of all ranked servers and #540 in North America.

Is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] a busy server?

Right now, 0 players are on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East], which has 64 slots. Averaging 1 players over seven days, it peaked at 6. The highest average in the last 48 hours came at 02:00 UTC, with 3 players.

Tags and filters

How should you read the tags on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

You'll see [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): The server holds 64 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Among all the servers we track, only [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] publishes this facewan.com hostname.

Which Rust Server Score filters and lists feature [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

Rust Server Score lists that include [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]: 5x Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Rules and settings

How is [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] set up, and what rules does it keep?

[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. You get build & creative here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

A procedural map of size 6,000 and seed 10241, generated by the game, is what [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East] runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join [FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]?

To connect, start Rust, press F1, and type client.connect 209.205.225.77:28016. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://facewan.com.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2635,^p,^m,^c,^k,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp64
Max players The server holds 64 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.
^c
Creative No gathering here: it is a sandbox where you build what you want.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.