On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#4,246top 19%
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,246 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
35/ 100
F
Needs to work on its frame rate: 21 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
77/ 100
B
Climbing fast: up 2,284 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [ BR/LATAM ] WarDogs Rust | PVE+ based in?
You won't find a region tag on [ BR/LATAM ] WarDogs Rust | PVE+, but its name indicates South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 212.18.114.104:27588.
How reliable is [ BR/LATAM ] WarDogs Rust | PVE+, and is it up?
You can join now: [ BR/LATAM ] WarDogs Rust | PVE+ is online. The uptime it reports puts the last restart at about 22 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 21 October 2026.
How well does [ BR/LATAM ] WarDogs Rust | PVE+ run?
It averaged 21 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 101,005 entities. Up to 3,778 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [ BR/LATAM ] WarDogs Rust | PVE+ running?
Rust network protocol 2635 and build 168909 on Linux is what [ BR/LATAM ] WarDogs Rust | PVE+ runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [ BR/LATAM ] WarDogs Rust | PVE+ wipe, and how often?
The next wipe on [ BR/LATAM ] WarDogs Rust | PVE+ is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 11 hours. Its tags list a monthly wipe schedule.
Player numbers
Where does [ BR/LATAM ] WarDogs Rust | PVE+ place in the wider field of Rust servers?
Over the last seven days, [ BR/LATAM ] WarDogs Rust | PVE+ has #4,246 for player hours, in the top 19% of all ranked servers.
What does the population on [ BR/LATAM ] WarDogs Rust | PVE+ look like?
[ BR/LATAM ] WarDogs Rust | PVE+ is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 20:00 UTC, with an average of 3 players.
Tags
How should you read the tags on [ BR/LATAM ] WarDogs Rust | PVE+?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags [ BR/LATAM ] WarDogs Rust | PVE+ publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [ BR/LATAM ] WarDogs Rust | PVE+?
These Rust Server Score lists count [ BR/LATAM ] WarDogs Rust | PVE+ among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [ BR/LATAM ] WarDogs Rust | PVE+ set up, and what rules does it keep?
Nothing in the name of [ BR/LATAM ] WarDogs Rust | PVE+ states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
[ BR/LATAM ] WarDogs Rust | PVE+ runs which map?
[ BR/LATAM ] WarDogs Rust | PVE+ runs a game-generated procedural map at size 4,000, seed 2019754195. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto [ BR/LATAM ] WarDogs Rust | PVE+?
Enter client.connect 212.18.114.104:27588 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/zbYv4T6KR7.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).