On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 9
Rank#2,840top 13%
Last wipe5d agoweekly schedule
Next wipe1d 8hFri 30 Oct, 11:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,840 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
69/ 100
C+
Slows down under load at times: 41 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 329 places this week.
A term to build on.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 11:57 UTC, in 1d 8h.
Its weekly schedule tag · low confidence
usual gap6.8 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3
Coming wipes
1d 8hFri 30 Oct, 11:57 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
8d 8hFri 6 Nov, 11:57 UTC
15d 8hFri 13 Nov, 11:57 UTC
22d 8hFri 20 Nov, 11:57 UTC
29d 8hFri 27 Nov, 11:57 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
36d 8hFri 4 Dec, 11:57 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:57 UTC5d ago
6
–
running
0
Fri 16 Oct, 20:48 UTC12d ago
7
halved by day 1
6.6 days
0
Fri 16 Oct, 12:02 UTC12d ago
7
–
0.4 days
1
Sat 10 Oct, 05:30 UTC18d ago
12
halved by day 3
6.3 days
1
Fri 2 Oct, 11:26 UTC26d ago
9
halved by day 3
7.8 days
1
Fri 25 Sep, 13:15 UTC33d ago
9
halved by day 5
6.9 days
7
Fri 18 Sep, 12:09 UTC40d ago
12
halved by day 3
7 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Magic World #2 - Modded 3x (No limit) Wipe 23.10 based in?
Magic World #2 - Modded 3x (No limit) Wipe 23.10 leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 212.22.93.128:28014 is the address to use.
How reliable is Magic World #2 - Modded 3x (No limit) Wipe 23.10, and is it up?
You can join now: Magic World #2 - Modded 3x (No limit) Wipe 23.10 is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does Magic World #2 - Modded 3x (No limit) Wipe 23.10 run?
The average over the last 48 hours was 41 server fps, and it never went below 14. Up to 183,725 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,910 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does Magic World #2 - Modded 3x (No limit) Wipe 23.10 sit?
You will find Magic World #2 - Modded 3x (No limit) Wipe 23.10 on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Magic World #2 - Modded 3x (No limit) Wipe 23.10 wipe, and how often?
The prediction follows its tag, because too few of Magic World #2 - Modded 3x (No limit) Wipe 23.10's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 11:57 UTC. 5 days 15 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Magic World #2 - Modded 3x (No limit) Wipe 23.10?
The average peak on its recent wipes was 7 players. The crowd on the latest wipe was largest 31 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does Magic World #2 - Modded 3x (No limit) Wipe 23.10 sit among Rust servers?
Over the last seven days, Magic World #2 - Modded 3x (No limit) Wipe 23.10 has #2,840 for player hours, in the top 13% of all ranked servers.
What does the population on Magic World #2 - Modded 3x (No limit) Wipe 23.10 look like?
Right now, 0 players are on Magic World #2 - Modded 3x (No limit) Wipe 23.10, which has 100 slots. Averaging 1 players over seven days, it peaked at 9. The highest average in the last 48 hours came at 14:00 UTC, with 8 players.
Tags and filters
What do Magic World #2 - Modded 3x (No limit) Wipe 23.10's tags stand for?
The game's browser takes its cue from the tags Magic World #2 - Modded 3x (No limit) Wipe 23.10 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts30 (Group limit): A team can hold 30 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Magic World #2 - Modded 3x (No limit) Wipe 23.10?
These Rust Server Score lists count Magic World #2 - Modded 3x (No limit) Wipe 23.10 among them: 3x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server rules
How is Magic World #2 - Modded 3x (No limit) Wipe 23.10 set up, and what rules does it keep?
Magic World #2 - Modded 3x (No limit) Wipe 23.10 sets gather at 3x, as its name suggests. You can play in groups of up to 30 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Magic World #2 - Modded 3x (No limit) Wipe 23.10?
A procedural map of size 4,000 and seed 4290534119, generated by the game, is what Magic World #2 - Modded 3x (No limit) Wipe 23.10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join Magic World #2 - Modded 3x (No limit) Wipe 23.10?
Enter client.connect 212.22.93.128:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://magic-world.gamestores.app.
Server tags
what each one means
Published asmp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts30,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts30
Group limitA team can hold 30 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Other
jp0
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); wipes are the one to work on (F).