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Every Rust server graded on real, live numbers. 87,533 players on the roll · 11,823 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 217.142.18.151:28015
Name of server

Creative / Build

RegisterAbsentOffline
Region–
Address217.142.18.151:28015
Last checked44d ago
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,021no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
18 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
4 / 25
247 / 999
66 / 999
39 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
27 / 100

Quick answers

from the figures on this page

About the server

Which region is Creative / Build based in?

You'll find no region listed by Creative / Build. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 217.142.18.151:28015 is the address to use.

How reliable is Creative / Build, and is it up?

The server is down: Creative / Build is offline now, with the last sighting 44 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does Creative / Build sit?

Rust network protocol 2633 and build 163794 on Windows is what Creative / Build runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does Creative / Build wipe its map?

The record holds too few of Creative / Build's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 44 days 21 hours have passed since this world was made.

Population

Where does Creative / Build place in the wider field of Rust servers?

In the top – of all ranked servers, Creative / Build sits at #13,021 for player hours over the last seven days.

Is Creative / Build a busy server?

The last sighting of Creative / Build was 44 days 20 hours ago, and it is offline right now.

Tags

How should you read the tags on Creative / Build?

You'll see Creative / Build tagged with gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): Its slot count is 1; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Creative / Build appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Creative / Build: Rust build and creative servers, Best community servers, graded and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on Creative / Build?

You will find no gather rate in the name of Creative / Build. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Creative / Build runs which map?

The game generates a procedural map for Creative / Build.

Getting in

How do you get onto Creative / Build?

Enter client.connect 217.142.18.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players Its slot count is 1.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build The game build is 163794.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.