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Every Rust server graded on real, live numbers. 67,749 players on the roll · 11,777 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 217.31.171.194:28015
Name of server

Creative / Build

RegisterAbsentOffline
Region–
Address217.31.171.194:28015
Last checked30d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#14,548top 61%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #14,548 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,306 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
22 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
6 / 25
223 / 999
45 / 999
89 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
20 / 100

Quick answers

from the figures on this page

Server facts

Which region is Creative / Build based in?

No region is published for Creative / Build. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 217.31.171.194:28015 is the address to use.

Is Creative / Build up, and how steady is its uptime?

The server is down: Creative / Build is offline now, with the last sighting 30 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 28 September 2026.

What Rust version is Creative / Build on?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Creative / Build wipe its map?

The record holds too few of Creative / Build's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 30 days 21 hours.

Player count

What position does Creative / Build hold in the rankings?

In the top 61% of all ranked servers, Creative / Build sits at #14,548 for player hours over the last seven days.

Is Creative / Build a busy server?

The last sighting of Creative / Build was 30 days 20 hours ago, and it is offline right now.

Tags

What is meant by the tags on Creative / Build?

gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Creative / Build publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Creative / Build?

Rust Server Score lists that include Creative / Build: Rust build and creative servers, Best community servers, graded and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is Creative / Build set up, and what rules does it keep?

Nothing in the name of Creative / Build states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Creative / Build uses?

The game generates a procedural map for Creative / Build.

Connecting

How do you get onto Creative / Build?

To connect, start Rust, press F1, and type client.connect 217.31.171.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs165217
Build This runs on build 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.