Skip to the page
Every Rust server graded on real, live numbers. 90,153 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 222.224.192.138:28018
Name of server

[JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]

RegisterPresentOnline
RegionEA
Address222.224.192.138:28018
Last checked11m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average2peak 8
Rank#2,217top 10% · #210 in EA
Last wipe14d agobiweekly schedule
Next wipedueThu 29 Oct, 14:47 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 5/ 100 A quiet classroom so far: 2 of 40 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,217 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 93/ 100 Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 40/ 100 Slipped a little: down 431 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 39% in EA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:47 UTC due. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  • dueThu 29 Oct, 14:47 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 13d 23hThu 12 Nov, 14:47 UTC
  • 27d 23hThu 26 Nov, 14:47 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 41d 23hThu 10 Dec, 14:47 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:47 UTC14d ago 17 – running 4
Fri 2 Oct, 13:17 UTC27d ago 12 halved by day 7 13.1 days 0
Thu 17 Sep, 14:50 UTC42d ago 14 halved by day 11 14.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
74 / 200
[JP][PvE]mameserver初心者おいで!
EA · groups of 8+ · biweekly · 8 on average
7 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
EA · groups of 1000+ · 1x · biweekly · 7 on average
4 / 123
[喜相逢] PVE丨仿官原倍丨萌新养老
EA · groups of 12+ · biweekly · 5 on average
6 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
EA · groups of 16+ · biweekly · 4 on average
2 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
EA · groups of 8+ · biweekly · 3 on average
3 / 100

Quick answers

from the figures on this page

Server details

Which region is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] based in?

You'll see [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 222.224.192.138:28018.

How dependable is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA], and is it online at the moment?

Right now, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is online. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] perform well?

It never fell below 31 server fps in the last 48 hours, averaging 56. Buildings, deployables and everything else in the world added up to as many as 131,792 entities. Memory use reached up to 3,568 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] running?

Rust network protocol 2635 and build 168909 on Windows is what [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] wipe its map?

Its tag sets the prediction, as the record holds too few of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]'s wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 14:47 UTC. It has been running its current world for 14 days. A fortnightly wipe schedule appears in its tags.

What happens on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] when wipe day arrives?

The average peak on its recent wipes was 14 players. The crowd on the latest wipe was largest 46 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 9.

Population

Where does [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] sit among Rust servers?

In Asia, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] is #210, and overall it is #2,217 on player hours over the last seven days, in the top 10% of all ranked servers.

Is [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] a busy server?

With 40 slots available, [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] currently has 0 players. Averaging 2 players over seven days, it peaked at 8. The highest average in the last 48 hours came at 13:00 UTC, with 4 players.

Tags and filters

How should you read the tags on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

The game's browser takes its cue from the tags [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who is behind [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

5 other servers we track also use a ikkunn53.com hostname, so they and [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] most likely share an operator.

Which Rust Server Score filters and lists feature [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

These Rust Server Score lists count [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

What settings and rules apply on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] gives no gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Download the published file for the custom 4,000 map on [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA] from this page.

Getting in

What is the way to join [JPN] IKKUNN Server B (Tokyo) |Japan PvE [ASIA]?

Enter client.connect 222.224.192.138:28018 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.