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Every Rust server graded on real, live numbers. 91,534 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 31.214.141.107:27000
Name of server

[PVE] Green Island - Heli-Training

RegisterPresentOnline
Region–
Address31.214.141.107:27000
Last checked11m ago
moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 5 subjects

On the class lists: F (40), with population over 48 hours and no performance mark.

Players now 0/ 30 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 99/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 4,538 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
17 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
2 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
6 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
5 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
4 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 2 on average
1 / 30

Quick answers

from the figures on this page

Server facts

Which region is [PVE] Green Island - Heli-Training based in?

No region is published for [PVE] Green Island - Heli-Training. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 31.214.141.107:27000.

Is [PVE] Green Island - Heli-Training up, and how steady is its uptime?

The server is up: [PVE] Green Island - Heli-Training is online now. About 6 days 19 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does [PVE] Green Island - Heli-Training perform well?

The average over the last 48 hours was 60 server fps, and it never went below 41. Buildings, deployables and everything else in the world added up to as many as 47,232 entities. Up to 2,582 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is [PVE] Green Island - Heli-Training on?

Rust network protocol 2634 and build 168909 on Linux is what [PVE] Green Island - Heli-Training runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does [PVE] Green Island - Heli-Training reset?

There are too few wipes on record for [PVE] Green Island - Heli-Training to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 8 hours.

What should you expect from wipe day on [PVE] Green Island - Heli-Training?

Recent wipes have peaked at 1 players on average. Peak numbers came 4 hours into the latest wipe.

Player count

Where does [PVE] Green Island - Heli-Training place in the wider field of Rust servers?

In the top 69% of all ranked servers, [PVE] Green Island - Heli-Training sits at #15,344 for player hours over the last seven days.

Is [PVE] Green Island - Heli-Training a busy server?

[PVE] Green Island - Heli-Training is showing 0 players right now, with 30 slots in total. For the last seven days, the average number of players was 0.

Tags

What do [PVE] Green Island - Heli-Training's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp30 (Max players): Its slot count is 30; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [PVE] Green Island - Heli-Training publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [PVE] Green Island - Heli-Training?

These Rust Server Score lists count [PVE] Green Island - Heli-Training among them: Modded Rust servers, graded, Rust combat training servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and Rust PvE servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What settings and rules apply on [PVE] Green Island - Heli-Training?

The name of [PVE] Green Island - Heli-Training gives no gather rate. With no change from the game default, groups take up to 8 players. combat training is the mode here, loot is handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [PVE] Green Island - Heli-Training?

The game generates the procedural map on [PVE] Green Island - Heli-Training at size 2,500 with seed 1215872013. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Getting in

How should you connect to [PVE] Green Island - Heli-Training?

To connect, start Rust, press F1, and type client.connect 31.214.141.107:27000. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/bRPZVBvT8N.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp30
Max players Its slot count is 30.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^c
Creative No gathering here: it is a sandbox where you build what you want.
^d
Combat training You are given the loot; the point is aim and PvP practice.
^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.