On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 450% full
7-day average0peak 2
Rank#7,662top 34% · #433 in EA
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 45 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,662 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 140 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 4,201 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak17players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 41 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:11 UTCFW26d ago
17
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Chagamaru Server [JP][PVE][BP]?
You'll see Chagamaru Server [JP][PVE][BP] listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 31.58.47.31:28015.
How dependable is Chagamaru Server [JP][PVE][BP], and is it online at the moment?
Right now, Chagamaru Server [JP][PVE][BP] is online. According to its reported uptime, the last restart was about 59 minutes ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Chagamaru Server [JP][PVE][BP] perform well?
It never fell below 18 server fps in the last 48 hours, averaging 140. At its peak, it held 154,272 entities, including buildings, deployables and all else in the world. Up to 4,821 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Chagamaru Server [JP][PVE][BP] on?
You will find Chagamaru Server [JP][PVE][BP] on Rust network protocol 2634 and build 166652, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Chagamaru Server [JP][PVE][BP] wipe, and how often?
Chagamaru Server [JP][PVE][BP] wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 11 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Chagamaru Server [JP][PVE][BP]?
Recent wipes have peaked at 17 players on average. The crowd on the latest wipe was largest 41 hours after it began.
Player count
Where does Chagamaru Server [JP][PVE][BP] place in the wider field of Rust servers?
Over the last seven days, Chagamaru Server [JP][PVE][BP] has #7,662 for player hours, in the top 34% of all ranked servers and #433 in Asia.
How many players does Chagamaru Server [JP][PVE][BP] usually have?
With 45 slots available, Chagamaru Server [JP][PVE][BP] currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days.
Lists and filters
What do Chagamaru Server [JP][PVE][BP]'s tags stand for?
The game's browser takes its cue from the tags Chagamaru Server [JP][PVE][BP] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp45 (Max players): The server holds 45 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Chagamaru Server [JP][PVE][BP]?
Rust Server Score lists that include Chagamaru Server [JP][PVE][BP]: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Chagamaru Server [JP][PVE][BP]?
You will find no gather rate in the name of Chagamaru Server [JP][PVE][BP]. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Chagamaru Server [JP][PVE][BP] runs which map?
The game generates the procedural map on Chagamaru Server [JP][PVE][BP] at size 4,750 with seed 777. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How should you connect to Chagamaru Server [JP][PVE][BP]?
Enter client.connect 31.58.47.31:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/Ngwa6sfwXN.
Server tags
what each one means
Published asmp45,ptrak,$r?,v2634,^z,^y,^m,EA,^p,gmrust,cs166652,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp45
Max playersThe server holds 45 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildBuild number: 166652.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).