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Every Rust server graded on real, live numbers. 95,790 players on the roll · 11,874 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 34.6.76.50:28015
Name of server

C0deX Build&Base Creative

RegisterAbsentOffline
Region–
Address34.6.76.50:28015
Last checked9d ago
biweekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,316top 70%
Last wipe25d agobiweekly schedule
Next wipe2d 0hThu 29 Oct, 18:04 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,316 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 332 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 2d 0hThu 29 Oct, 18:04 UTC
  • 9d 1hThu 5 Nov, 19:00 UTCFW
  • 16d 0hThu 12 Nov, 18:04 UTC
  • 30d 0hThu 26 Nov, 18:04 UTC
  • 37d 1hThu 3 Dec, 19:00 UTCFW
  • 44d 0hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW25d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久
EA · groups of 8+ · biweekly · 1 on average
2 / 100
211 / 999
73 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
14 / 100

Quick answers

from the figures on this page

About the server

Where in the world is C0deX Build&Base Creative?

C0deX Build&Base Creative leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 34.6.76.50:28015 is the address to use.

Is C0deX Build&Base Creative up, and how steady is its uptime?

At this moment, C0deX Build&Base Creative is offline; the last time it was seen was 9 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 23 September 2026.

Which Rust version is C0deX Build&Base Creative running?

You will find C0deX Build&Base Creative on Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does C0deX Build&Base Creative reset?

Its tag sets the prediction, as the record holds too few of C0deX Build&Base Creative's wipes to confirm its schedule. Thursday 29 October at 18:04 UTC is the date set for its next wipe. The world it runs now was created 25 days 23 hours. Its tags say it wipes every two weeks.

What happens on C0deX Build&Base Creative when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does C0deX Build&Base Creative sit among Rust servers?

Over the last seven days, C0deX Build&Base Creative has #15,316 for player hours, in the top 70% of all ranked servers.

How many players does C0deX Build&Base Creative usually have?

The last sighting of C0deX Build&Base Creative was 9 days 11 hours ago, and it is offline right now.

Lists and filters

What do C0deX Build&Base Creative's tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags C0deX Build&Base Creative publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show C0deX Build&Base Creative?

These Rust Server Score lists count C0deX Build&Base Creative among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server rules

Which rules does C0deX Build&Base Creative enforce, and what are its settings?

Nothing in the name of C0deX Build&Base Creative states a gather rate. The group limit stays at the game's default of 8 players. It runs build & creative, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Which map is in play on C0deX Build&Base Creative?

The game generates the procedural map on C0deX Build&Base Creative at size 6,000 with seed 847281. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How should you connect to C0deX Build&Base Creative?

Enter client.connect 34.6.76.50:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^c
Creative Build freely in this sandbox, with no gathering to do.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.