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Every Rust server graded on real, live numbers. 52,970 players on the roll · 11,690 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 35.144.79.15:28015
Name of server

Creative / Build

RegisterAbsentOffline
Region–
Address35.144.79.15:28015
Last checked18d ago
Launch Rust and join
Overall grade

Not there yet

44 out of 100, the average of 2 subjects

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,621top 62%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,621 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 51/ 100 Moving up: up 266 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
11 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
110 / 999
35 / 999
91 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Creative / Build?

Creative / Build leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 35.144.79.15:28015 is the address to use.

How dependable is Creative / Build, and is it online at the moment?

At this moment, Creative / Build is offline; the last time it was seen was 18 days 13 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 10 October 2026.

What Rust version is Creative / Build on?

Rust network protocol 2634 and build 167398 on Windows is what Creative / Build runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Creative / Build wipe its map?

The record holds too few of Creative / Build's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 13 hours.

Player count

Where does Creative / Build sit among Rust servers?

Over the last seven days, Creative / Build has #13,621 for player hours, in the top 62% of all ranked servers.

How many players does Creative / Build usually have?

Creative / Build is offline at the moment; the last time it was seen was 18 days 13 hours ago.

Tags and filters

What is meant by the tags on Creative / Build?

gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags Creative / Build publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Creative / Build?

These Rust Server Score lists count Creative / Build among them: Rust build and creative servers, Best community servers, graded and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Creative / Build set up, and what rules does it keep?

You will find no gather rate in the name of Creative / Build. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Connecting

How do you get onto Creative / Build?

To connect, start Rust, press F1, and type client.connect 35.144.79.15:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.