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Every Rust server graded on real, live numbers. 60,014 players on the roll · 11,706 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 36.237.170.205:6666
Name of server

[TW][PVE] PreuBen - Build, Survive

RegisterAbsentOffline
Region–
Address36.237.170.205:6666
Last checked36d ago
monthly wipes moddedoxidepvesoftcore
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 2 subjects

Players now 3/ 64 5% full
7-day average0peak –
Rank#11,649top 53%
Last wipe55d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 47/ 100 Working its way up from the back of the class: #11,649 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 44 places this week.

A term to build on. Even marks across the subjects, from D to D.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
2 / 100
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 13 on average
6 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLY
groups of 10+ · monthly · 2 on average
6 / 100

Quick answers

from the figures on this page

About the server

Where in the world is [TW][PVE] PreuBen - Build, Survive?

You won't find a region tag on [TW][PVE] PreuBen - Build, Survive, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 36.237.170.205:6666.

How dependable is [TW][PVE] PreuBen - Build, Survive, and is it online at the moment?

The server is down: [TW][PVE] PreuBen - Build, Survive is offline now, with the last sighting 36 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

On what Rust version does [TW][PVE] PreuBen - Build, Survive sit?

Rust network protocol 2633 and build 165217 on Windows is what [TW][PVE] PreuBen - Build, Survive runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [TW][PVE] PreuBen - Build, Survive wipe, and how often?

The next wipe on [TW][PVE] PreuBen - Build, Survive is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 55 days 16 hours have passed since this world was made. Its tags list a monthly wipe schedule.

Player count

Where does [TW][PVE] PreuBen - Build, Survive sit among Rust servers?

In the top 53% of all ranked servers, [TW][PVE] PreuBen - Build, Survive sits at #11,649 for player hours over the last seven days.

Is [TW][PVE] PreuBen - Build, Survive a busy server?

It has been 36 days 11 hours since [TW][PVE] PreuBen - Build, Survive was last seen, and it is offline right now.

Lists and filters

What is meant by the tags on [TW][PVE] PreuBen - Build, Survive?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp64 (Max players): Its slot count is 64; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [TW][PVE] PreuBen - Build, Survive publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [TW][PVE] PreuBen - Build, Survive appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [TW][PVE] PreuBen - Build, Survive: Modded Rust servers, graded, Rust build and creative servers and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which rules does [TW][PVE] PreuBen - Build, Survive enforce, and what are its settings?

Nothing in the name of [TW][PVE] PreuBen - Build, Survive states a gather rate. With no change from the game default, groups take up to 8 players. You get softcore here, Facepunch's easier setting, with part of your loot kept. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

[TW][PVE] PreuBen - Build, Survive runs which map?

[TW][PVE] PreuBen - Build, Survive runs a procedural map, which the game generates.

Getting in

What is the way to join [TW][PVE] PreuBen - Build, Survive?

Enter client.connect 36.237.170.205:6666 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp64
Max players Its slot count is 64.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep part of your inventory: that is Facepunch's easier mode.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.