On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 6
Rank#5,989top 27% · #1875 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #5,989 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W·W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap1.6 daysbetween real wipes
wipe-day peak6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 11:04 UTC1d ago
–
–
running
1
Mon 26 Oct, 20:33 UTC3d ago
6
–
1.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | based in?
In Europe, according to its own listing, sits Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 37.230.137.6:20580 is the address to use.
How reliable is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, and is it up?
You can join now: Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 71 of 72 hours over the last 3 full days, which is 99% of the time. It was first seen by Rust Server Score on 26 October 2026.
Is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | smooth to play on?
The average over the last 48 hours was 84 server fps, and it never went below 2. Buildings, deployables and everything else in the world added up to as many as 29,983 entities. Memory use reached up to 2,920 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | on?
Rust network protocol 2635 and build 168909 on Linux is what Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | reset?
Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 40 hours.
What should you expect from wipe day on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
Across its recent wipes, the busiest moments averaged 6 players. 15 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | sit among Rust servers?
In Europe, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is #1,875, and overall it is #5,989 on player hours over the last seven days, in the top 27% of all ranked servers.
What does the population on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | look like?
Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 6. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 3 players.
Lists and filters
How should you read the tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
The game's browser takes its cue from the tags Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
How is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | set up, and what rules does it keep?
You will find no gather rate in the name of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | uses?
The game generates the procedural map on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | at size 5,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
What is the way to join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?
Enter client.connect 37.230.137.6:20580 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).