Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 27 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctWed 30 SepTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:54 UTC26d ago
0
–
running
0
Wed 30 Sep, 02:41 UTC27d ago
0
–
1.5 days
0
Tue 29 Sep, 03:03 UTC28d ago
0
–
1 days
0
Mon 28 Sep, 02:35 UTC29d ago
0
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - BR Long Preview Server (Map #4) sit?
No region tag appears for Rustoria.co - BR Long Preview Server (Map #4), but the name suggests South America. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.27.241.43:28010 is the address to use.
How reliable is Rustoria.co - BR Long Preview Server (Map #4), and is it up?
The server is down: Rustoria.co - BR Long Preview Server (Map #4) is offline now, with the last sighting 26 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 27 September 2026.
On what Rust version does Rustoria.co - BR Long Preview Server (Map #4) sit?
You will find Rustoria.co - BR Long Preview Server (Map #4) on Rust network protocol 2634 and build 166493, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rustoria.co - BR Long Preview Server (Map #4) wipe, and how often?
No next wipe can be predicted for Rustoria.co - BR Long Preview Server (Map #4), which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 7 hours have passed since this world was made.
What happens on Rustoria.co - BR Long Preview Server (Map #4) when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does Rustoria.co - BR Long Preview Server (Map #4) sit among Rust servers?
In the top 69% of all ranked servers, Rustoria.co - BR Long Preview Server (Map #4) sits at #16,084 for player hours over the last seven days.
What does the population on Rustoria.co - BR Long Preview Server (Map #4) look like?
The last sighting of Rustoria.co - BR Long Preview Server (Map #4) was 26 days 3 hours ago, and it is offline right now.
Lists and filters
What do Rustoria.co - BR Long Preview Server (Map #4)'s tags stand for?
You'll see Rustoria.co - BR Long Preview Server (Map #4) tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): This runs on build 166493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Use it to plan and practise base builds; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Rustoria.co - BR Long Preview Server (Map #4) appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rustoria.co - BR Long Preview Server (Map #4): Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - BR Long Preview Server (Map #4) enforce, and what are its settings?
You will find no gather rate in the name of Rustoria.co - BR Long Preview Server (Map #4). The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rustoria.co - BR Long Preview Server (Map #4) uses?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Rustoria.co - BR Long Preview Server (Map #4) runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How should you connect to Rustoria.co - BR Long Preview Server (Map #4)?
Enter client.connect 37.27.241.43:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildThis runs on build 166493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).