On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#11,357top 51% · #445 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,357 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 4,546 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 05:51 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 sit?
The EA tag on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 43.249.193.200:15549.
How reliable is 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门, and is it up?
Right now, 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 is online. The uptime it reports puts the last restart at about 17 hours ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 perform well?
It averaged 40 server fps over the last 48 hours, with a low of 40. Up to 134,103 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,200 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 running?
Rust network protocol 2635 and build 168909 on Windows is what 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 wipe its map?
The force wipe each month is the only wipe 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 9 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门?
Recent wipes have peaked at 1 players on average. Peak numbers came 6 hours into the latest wipe.
Player count
What position does 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 hold in the rankings?
Over the last seven days, 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 has #11,357 for player hours, in the top 51% of all ranked servers and #445 in Asia.
What does the population on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 look like?
Right now, 0 players are on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门, which has 100 slots. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What is meant by the tags on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门?
You'll see 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门?
These Rust Server Score lists count 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 among them: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 set up, and what rules does it keep?
Nothing in the name of 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 states a gather rate. The default of 8 players applies as the group cap. It runs softcore, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门?
A procedural map of size 4,500 and seed 1337, generated by the game, is what 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto 跳跳糖PVE-10倍-副本-BOSS-升级-超武-新手入门?
Enter client.connect 43.249.193.200:15549 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).