Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 『闲云野鹤』PVE/仿官/养老/休闲, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.125.45.131:28025 is the address to use.
Is 『闲云野鹤』PVE/仿官/养老/休闲 up, and how steady is its uptime?
The server is down: 『闲云野鹤』PVE/仿官/养老/休闲 is offline now, with the last sighting 40 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is 『闲云野鹤』PVE/仿官/养老/休闲 on?
Rust network protocol 2633 and build 163207 on Windows is what 『闲云野鹤』PVE/仿官/养老/休闲 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does 『闲云野鹤』PVE/仿官/养老/休闲 reset?
The estimate for 『闲云野鹤』PVE/仿官/养老/休闲's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 46 days 17 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player numbers
Where does 『闲云野鹤』PVE/仿官/养老/休闲 place in the wider field of Rust servers?
In Asia, 『闲云野鹤』PVE/仿官/养老/休闲 is #481, and overall it is #15,499 on player hours over the last seven days, in the top – of all ranked servers.
What does the population on 『闲云野鹤』PVE/仿官/养老/休闲 look like?
『闲云野鹤』PVE/仿官/养老/休闲 is offline at the moment; the last time it was seen was 40 days 20 hours ago.
Tags
How should you read the tags on 『闲云野鹤』PVE/仿官/养老/休闲?
You'll see 『闲云野鹤』PVE/仿官/养老/休闲 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 『闲云野鹤』PVE/仿官/养老/休闲 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『闲云野鹤』PVE/仿官/养老/休闲: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does 『闲云野鹤』PVE/仿官/养老/休闲 enforce, and what are its settings?
You will find no gather rate in the name of 『闲云野鹤』PVE/仿官/养老/休闲. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on 『闲云野鹤』PVE/仿官/养老/休闲?
A procedural map of size 4,500 and seed 1066342779, generated by the game, is what 『闲云野鹤』PVE/仿官/养老/休闲 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to 『闲云野鹤』PVE/仿官/养老/休闲?
To connect, start Rust, press F1, and type client.connect 45.125.45.131:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^m,EA,^p,gmrust,cs163207,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs163207
BuildBuild number: 163207.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.