On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 450% full
7-day average1peak 6
Rank#2,589top 12%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 45 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,589 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 111 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 172 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:49 UTCFW26d ago
10
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [梦幻之旅]PVE/NPC房/原倍/8年老服, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.125.45.236:28014.
How dependable is [梦幻之旅]PVE/NPC房/原倍/8年老服, and is it online at the moment?
The server is up: [梦幻之旅]PVE/NPC房/原倍/8年老服 is online now. The uptime it reports puts the last restart at about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [梦幻之旅]PVE/NPC房/原倍/8年老服 smooth to play on?
It never fell below 66 server fps in the last 48 hours, averaging 111. Up to 131,656 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,561 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [梦幻之旅]PVE/NPC房/原倍/8年老服 on?
The server [梦幻之旅]PVE/NPC房/原倍/8年老服 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [梦幻之旅]PVE/NPC房/原倍/8年老服 wipe its map?
[梦幻之旅]PVE/NPC房/原倍/8年老服 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 5 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [梦幻之旅]PVE/NPC房/原倍/8年老服?
The average peak on its recent wipes was 10 players. Peak numbers came 22 hours into the latest wipe.
Population
What position does [梦幻之旅]PVE/NPC房/原倍/8年老服 hold in the rankings?
In the top 12% of all ranked servers, [梦幻之旅]PVE/NPC房/原倍/8年老服 sits at #2,589 for player hours over the last seven days.
How many players does [梦幻之旅]PVE/NPC房/原倍/8年老服 usually have?
Right now, 0 players are on [梦幻之旅]PVE/NPC房/原倍/8年老服, which has 45 slots. The seven-day average is 1 players, with a peak of 6. The highest average in the last 48 hours came at 16:00 UTC, with 6 players.
Lists and filters
How should you read the tags on [梦幻之旅]PVE/NPC房/原倍/8年老服?
You'll see [梦幻之旅]PVE/NPC房/原倍/8年老服 tagged with gmvanilla (Game mode): Survival, vanilla style; mp45 (Max players): Its slot count is 45; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [梦幻之旅]PVE/NPC房/原倍/8年老服?
Rust Server Score lists that include [梦幻之旅]PVE/NPC房/原倍/8年老服: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [梦幻之旅]PVE/NPC房/原倍/8年老服 set up, and what rules does it keep?
Nothing in the name of [梦幻之旅]PVE/NPC房/原倍/8年老服 states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [梦幻之旅]PVE/NPC房/原倍/8年老服 uses?
The game generates the procedural map on [梦幻之旅]PVE/NPC房/原倍/8年老服 at size 4,000 with seed 1237259839. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [梦幻之旅]PVE/NPC房/原倍/8年老服?
Enter client.connect 45.125.45.236:28014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://mhzl.ltd/?1.
Server tags
what each one means
Published asmp45,ptrak,$r?,v2635,^m,^v,^p,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeSurvival, vanilla style.
mp45
Max playersIts slot count is 45.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).