Working its way up from the back of the class: #16,880 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 5,197 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 不务正夜5倍/5倍/5倍 puts it in Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.125.47.41:28178.
Is 不务正夜5倍/5倍/5倍 up, and how steady is its uptime?
At this moment, 不务正夜5倍/5倍/5倍 is offline; the last time it was seen was 29 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 28 September 2026.
What Rust version is 不务正夜5倍/5倍/5倍 on?
Rust network protocol 2633 and build 164530 on Windows is what 不务正夜5倍/5倍/5倍 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does 不务正夜5倍/5倍/5倍 reset?
The next wipe on 不务正夜5倍/5倍/5倍 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 30 days 22 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
Population
What position does 不务正夜5倍/5倍/5倍 hold in the rankings?
In Asia, 不务正夜5倍/5倍/5倍 is #497, and overall it is #16,880 on player hours over the last seven days, in the top 71% of all ranked servers.
Is 不务正夜5倍/5倍/5倍 a busy server?
不务正夜5倍/5倍/5倍 is offline at the moment; the last time it was seen was 29 days 23 hours ago.
Tags and filters
How should you read the tags on 不务正夜5倍/5倍/5倍?
You'll see 不务正夜5倍/5倍/5倍 tagged with gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 不务正夜5倍/5倍/5倍 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 不务正夜5倍/5倍/5倍: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is 不务正夜5倍/5倍/5倍 set up, and what rules does it keep?
Nothing in the name of 不务正夜5倍/5倍/5倍 states a gather rate. The default of 8 players applies as the group cap. softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 不务正夜5倍/5倍/5倍 uses?
A procedural map, generated by the game, is what 不务正夜5倍/5倍/5倍 runs.
How to join
How do you get onto 不务正夜5倍/5倍/5倍?
Enter client.connect 45.125.47.41:28178 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^b,^s,EA,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.