Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
An outstanding term.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 17 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 17 Sep, 10:22 UTC42d ago
0
–
running
1
Sun 13 Sep, 18:34 UTC45d ago
2
✓ held half
3.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · no group limit · 1x · monthly · 34 on average
55 / 100
Quick answers
from the figures on this page
Server details
Where in the world is Rustoria.co - US Small Preview Server (Map #2)?
You won't find a region tag on Rustoria.co - US Small Preview Server (Map #2), but its name indicates North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.224.208.167:28010.
How reliable is Rustoria.co - US Small Preview Server (Map #2), and is it up?
You cannot join now: Rustoria.co - US Small Preview Server (Map #2) is offline, last seen 41 days 16 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Rustoria.co - US Small Preview Server (Map #2) sit?
You will find Rustoria.co - US Small Preview Server (Map #2) on Rust network protocol 2633 and build 164530, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Rustoria.co - US Small Preview Server (Map #2) wipe, and how often?
The record holds too few of Rustoria.co - US Small Preview Server (Map #2)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 42 days 1 hours.
What happens on Rustoria.co - US Small Preview Server (Map #2) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
What position does Rustoria.co - US Small Preview Server (Map #2) hold in the rankings?
Over the last seven days, Rustoria.co - US Small Preview Server (Map #2) has #15,478 for player hours, in the top – of all ranked servers.
What does the population on Rustoria.co - US Small Preview Server (Map #2) look like?
The last sighting of Rustoria.co - US Small Preview Server (Map #2) was 41 days 16 hours ago, and it is offline right now.
Tags and filters
What is meant by the tags on Rustoria.co - US Small Preview Server (Map #2)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^p (PvE): Players do not fight one another here; the world is the danger; builds (Build server): Design and practise your bases here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): You are given the loot; the point is aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Rustoria.co - US Small Preview Server (Map #2) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rustoria.co - US Small Preview Server (Map #2)?
Rust Server Score lists that include Rustoria.co - US Small Preview Server (Map #2): Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - US Small Preview Server (Map #2) enforce, and what are its settings?
You will find no gather rate in the name of Rustoria.co - US Small Preview Server (Map #2). The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. VAC, Valve's anti-cheat, is enabled.
Rustoria.co - US Small Preview Server (Map #2) runs which map?
The game generates the procedural map on Rustoria.co - US Small Preview Server (Map #2) at size 3,100 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Rustoria.co - US Small Preview Server (Map #2)?
To connect, start Rust, press F1, and type client.connect 46.224.208.167:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
builds
Build serverDesign and practise your bases here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingYou are given the loot; the point is aim and PvP practice.
Mods and access
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
An outstanding term.