Working its way up from the back of the class: #16,927 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,434 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
W······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 28 SepMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 18:58 UTC30d ago
0
–
running
0
Mon 28 Sep, 05:34 UTC30d ago
0
–
0.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Small Preview Server (Map #5) based in?
No region tag appears for Rustoria.co - US Small Preview Server (Map #5), but the name suggests North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 46.225.26.63:28010 is the address to use.
Is Rustoria.co - US Small Preview Server (Map #5) up, and how steady is its uptime?
The server is down: Rustoria.co - US Small Preview Server (Map #5) is offline now, with the last sighting 30 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Rustoria.co - US Small Preview Server (Map #5) sit?
You will find Rustoria.co - US Small Preview Server (Map #5) on Rust network protocol 2634 and build 166067, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Rustoria.co - US Small Preview Server (Map #5) wipe its map?
The record holds too few of Rustoria.co - US Small Preview Server (Map #5)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 30 days 4 hours have passed since this world was made.
What should you expect from wipe day on Rustoria.co - US Small Preview Server (Map #5)?
Recent wipes have peaked at 0 players on average. Peak numbers came 1 hours into the latest wipe.
Population
Where does Rustoria.co - US Small Preview Server (Map #5) place in the wider field of Rust servers?
Over the last seven days, Rustoria.co - US Small Preview Server (Map #5) has #16,927 for player hours, in the top 71% of all ranked servers.
How many players does Rustoria.co - US Small Preview Server (Map #5) usually have?
Rustoria.co - US Small Preview Server (Map #5) is offline at the moment; the last time it was seen was 30 days 3 hours ago.
Tags
What is meant by the tags on Rustoria.co - US Small Preview Server (Map #5)?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Its slot count is 0; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166067 (Build): This runs on build 166067; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - US Small Preview Server (Map #5) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Rustoria.co - US Small Preview Server (Map #5) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustoria.co - US Small Preview Server (Map #5) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which rules does Rustoria.co - US Small Preview Server (Map #5) enforce, and what are its settings?
The name of Rustoria.co - US Small Preview Server (Map #5) gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustoria.co - US Small Preview Server (Map #5)?
The game generates the procedural map on Rustoria.co - US Small Preview Server (Map #5) at size 3,750 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
How do you get onto Rustoria.co - US Small Preview Server (Map #5)?
Enter client.connect 46.225.26.63:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166067,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersIts slot count is 0.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166067
BuildThis runs on build 166067.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).