Working its way up from the back of the class: #15,648 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 2,631 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (F); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe · high confidence
usual gap6.8 daysbetween real wipes
wipe-day peak2players, last three wipes
Coming wipes
8d 17hThu 5 Nov, 19:00 UTCFW
36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 21:58 UTC16d ago
3
–
running
0
Mon 5 Oct, 02:41 UTC22d ago
0
–
6.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits Bushlandia, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 47.152.11.60:28015.
Is Bushlandia up, and how steady is its uptime?
At this moment, Bushlandia is offline; the last time it was seen was 16 days ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 5 October 2026.
On what Rust version does Bushlandia sit?
You will find Bushlandia on Rust network protocol 2634 and build 167398, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does Bushlandia wipe, and how often?
Bushlandia wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 16 days 3 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on Bushlandia when wipe day arrives?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Population
Where does Bushlandia sit among Rust servers?
In North America, Bushlandia is #1,568, and overall it is #15,648 on player hours over the last seven days, in the top 71% of all ranked servers.
What does the population on Bushlandia look like?
It has been 16 days since Bushlandia was last seen, and it is offline right now.
Tags
What is meant by the tags on Bushlandia?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts10 (Group limit): No team may go above 10; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^c (Creative): A sandbox with no gathering: build whatever takes your fancy; NA (North America): In the server browser it appears under North America are the tags Bushlandia publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Bushlandia?
These Rust Server Score lists count Bushlandia among them: Rust build and creative servers, Rust creative servers, scored and graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Bushlandia enforce, and what are its settings?
You will find no gather rate in the name of Bushlandia. The limit for a group is 10 players. build & creative is the mode here, building in a sandbox, and no gathering. You will see it in the Community section of the server browser, since it is a community server. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Bushlandia uses?
Bushlandia runs a game-generated procedural map at size 1,000, seed 81252202. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto Bushlandia?
To connect, start Rust, press F1, and type client.connect 47.152.11.60:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,^m,^v,^c,NA,gmrust,cs167398,ts10
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max playersIts slot count is 10.
ts10
Group limitNo team may go above 10.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^c
CreativeA sandbox with no gathering: build whatever takes your fancy.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (F); standing is the one to work on (F).