Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 664 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 15:24 UTC26d ago
0
–
running
0
Thu 1 Oct, 08:00 UTC26d ago
0
–
0.3 days
1
Tue 29 Sep, 20:33 UTC28d ago
1
–
1.5 days
0
Tue 29 Sep, 08:22 UTC28d ago
1
–
0.5 days
0
Tue 29 Sep, 00:44 UTC29d ago
1
–
0.3 days
0
Mon 28 Sep, 15:46 UTC29d ago
1
–
0.4 days
0
Mon 28 Sep, 07:31 UTC29d ago
1
–
0.3 days
0
Sun 27 Sep, 23:25 UTC30d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustoria.co - US Mondays Preview Server (Map #4) based in?
No region tag appears for Rustoria.co - US Mondays Preview Server (Map #4), but the name suggests North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 49.13.231.56:28010.
How reliable is Rustoria.co - US Mondays Preview Server (Map #4), and is it up?
The server is down: Rustoria.co - US Mondays Preview Server (Map #4) is offline now, with the last sighting 26 days 11 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 27 September 2026, Rust Server Score saw it for the first time.
On what Rust version does Rustoria.co - US Mondays Preview Server (Map #4) sit?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - US Mondays Preview Server (Map #4) runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Rustoria.co - US Mondays Preview Server (Map #4) reset?
Rustoria.co - US Mondays Preview Server (Map #4) wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days 13 hours have passed since this world was made.
What should you expect from wipe day on Rustoria.co - US Mondays Preview Server (Map #4)?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does Rustoria.co - US Mondays Preview Server (Map #4) hold in the rankings?
In the top 69% of all ranked servers, Rustoria.co - US Mondays Preview Server (Map #4) sits at #16,084 for player hours over the last seven days.
Is Rustoria.co - US Mondays Preview Server (Map #4) a busy server?
The last sighting of Rustoria.co - US Mondays Preview Server (Map #4) was 26 days 11 hours ago, and it is offline right now.
Tags
What is meant by the tags on Rustoria.co - US Mondays Preview Server (Map #4)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): The game build is 166493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Use it to plan and practise base builds; creative (Creative): A sandbox with no gathering: build whatever takes your fancy; training (Combat training): The loot comes to you: practise your aim and PvP here; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Rustoria.co - US Mondays Preview Server (Map #4) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rustoria.co - US Mondays Preview Server (Map #4)?
These Rust Server Score lists count Rustoria.co - US Mondays Preview Server (Map #4) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is Rustoria.co - US Mondays Preview Server (Map #4) set up, and what rules does it keep?
The name of Rustoria.co - US Mondays Preview Server (Map #4) gives no gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustoria.co - US Mondays Preview Server (Map #4)?
The game generates the procedural map on Rustoria.co - US Mondays Preview Server (Map #4) at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join Rustoria.co - US Mondays Preview Server (Map #4)?
Enter client.connect 49.13.231.56:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildThe game build is 166493.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverUse it to plan and practise base builds.
creative
CreativeA sandbox with no gathering: build whatever takes your fancy.
training
Combat trainingThe loot comes to you: practise your aim and PvP here.
Mods and access
modded
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).