On the class lists: D (53), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average0peak 7
Rank#4,176top 19% · #1498 in EU
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,176 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,206 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12
The first 48 hours of its last wipes
Wed 14 OctWed 14 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 10:10 UTC14d ago
7
–
running
0
Wed 14 Oct, 00:28 UTC14d ago
7
–
0.4 days
0
Thu 1 Oct, 21:02 UTCFW26d ago
6
✓ held half
12.1 days
0
Tue 15 Sep, 23:45 UTC42d ago
5
halved by day 12
15.9 days
3
Tue 15 Sep, 08:58 UTC43d ago
5
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
You'll see StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 5.196.79.120:28015.
Is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | up, and how steady is its uptime?
Right now, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is online. According to its reported uptime, the last restart was about 6 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | perform well?
The average over the last 48 hours was 60 server fps, and it never went below 60. At its peak, it held 1,768 entities, including buildings, deployables and all else in the world. At its highest, it used 1,446 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | sit?
Rust network protocol 2635 and build 168909 on Linux is what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe its map?
There is no next wipe to predict on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 3 hours have passed since this world was made.
What should you expect from wipe day on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Across its recent wipes, the busiest moments averaged 7 players. The crowd on the latest wipe was largest 29 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 12.
Player count
Where does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | place in the wider field of Rust servers?
In Europe, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is #1,498, and overall it is #4,176 on player hours over the last seven days, in the top 19% of all ranked servers.
What does the population on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | look like?
With 50 slots available, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | currently has 1 players. Averaging 0 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 17:00 UTC, with 3 players.
Tags
How should you read the tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^d (Combat training): Practise aim and PvP, loot provided; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
Rust Server Score lists that include StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: European Rust servers, graded, Modded Rust servers, graded and Rust combat training servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What settings and rules apply on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
The name of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | gives no gather rate. The default of 8 players applies as the group cap. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
A procedural map of size 3,000 and seed 1337, generated by the game, is what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Strike map.
Connecting
How should you connect to StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?
To connect, start Rust, press F1, and type client.connect 5.196.79.120:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://strikerust.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).