On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 7
Rank#2,401top 11% · #918 in EU
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,401 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
79/ 100
B
Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 292 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
7d 18hThu 5 Nov, 19:00 UTCFW
35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:49 UTCFW27d ago
11
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] sit?
In Europe, according to its own listing, sits [PVE-DE]Die Irrenhaus Zentrale [Vanilla], with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 5.253.246.187:28015 is the address to use.
Is [PVE-DE]Die Irrenhaus Zentrale [Vanilla] up, and how steady is its uptime?
You can join now: [PVE-DE]Die Irrenhaus Zentrale [Vanilla] is online. According to its reported uptime, the last restart was about 11 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] run?
It never fell below 30 server fps in the last 48 hours, averaging 47. Up to 161,653 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,305 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [PVE-DE]Die Irrenhaus Zentrale [Vanilla] on?
The server [PVE-DE]Die Irrenhaus Zentrale [Vanilla] is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] reset?
Once a month, [PVE-DE]Die Irrenhaus Zentrale [Vanilla] wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 4 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [PVE-DE]Die Irrenhaus Zentrale [Vanilla]?
Recent wipes have peaked at 11 players on average. Peak numbers came 23 hours into the latest wipe.
Population
Where does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] sit among Rust servers?
In Europe, [PVE-DE]Die Irrenhaus Zentrale [Vanilla] is #918, and overall it is #2,401 on player hours over the last seven days, in the top 11% of all ranked servers.
What does the population on [PVE-DE]Die Irrenhaus Zentrale [Vanilla] look like?
[PVE-DE]Die Irrenhaus Zentrale [Vanilla] is showing 0 players right now, with 100 slots in total. It peaked at 7 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 4 players.
Lists and filters
What is meant by the tags on [PVE-DE]Die Irrenhaus Zentrale [Vanilla]?
You'll see [PVE-DE]Die Irrenhaus Zentrale [Vanilla] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [PVE-DE]Die Irrenhaus Zentrale [Vanilla]: European Rust servers, graded, Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does [PVE-DE]Die Irrenhaus Zentrale [Vanilla] enforce, and what are its settings?
You will find no gather rate in the name of [PVE-DE]Die Irrenhaus Zentrale [Vanilla]. The default of 8 players applies as the group cap. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [PVE-DE]Die Irrenhaus Zentrale [Vanilla]?
The game generates the procedural map on [PVE-DE]Die Irrenhaus Zentrale [Vanilla] at size 5,000 with seed 89805583. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join [PVE-DE]Die Irrenhaus Zentrale [Vanilla]?
Enter client.connect 5.253.246.187:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/XFUdvChc6y.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).