Working its way up from the back of the class: #16,599 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 10,478 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does SeattleProcedural. Solo/Duo sit?
The NA tag on SeattleProcedural. Solo/Duo puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 50.125.201.106:28015.
Is SeattleProcedural. Solo/Duo up, and how steady is its uptime?
At this moment, SeattleProcedural. Solo/Duo is offline; the last time it was seen was 28 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 16 September 2026.
Which Rust version is SeattleProcedural. Solo/Duo running?
The server SeattleProcedural. Solo/Duo is on Rust network protocol 2633 and build 165217 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does SeattleProcedural. Solo/Duo wipe, and how often?
the force wipe gives the basis for estimating SeattleProcedural. Solo/Duo's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 56 days 12 hours. Its tags list a monthly wipe schedule.
Player numbers
What position does SeattleProcedural. Solo/Duo hold in the rankings?
Over the last seven days, SeattleProcedural. Solo/Duo has #16,599 for player hours, in the top 70% of all ranked servers and #1,647 in North America.
What does the population on SeattleProcedural. Solo/Duo look like?
It has been 28 days 23 hours since SeattleProcedural. Solo/Duo was last seen, and it is offline right now.
Lists and filters
What do SeattleProcedural. Solo/Duo's tags stand for?
The game's browser takes its cue from the tags SeattleProcedural. Solo/Duo has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp65 (Max players): 65 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates SeattleProcedural. Solo/Duo?
3 other servers we track also use a rexisgodrust.ddnsfree.com hostname, so they and SeattleProcedural. Solo/Duo most likely share an operator.
Where does SeattleProcedural. Solo/Duo appear in the Rust Server Score lists and filters?
Rust Server Score lists that include SeattleProcedural. Solo/Duo: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does SeattleProcedural. Solo/Duo enforce, and what are its settings?
Nothing in the name of SeattleProcedural. Solo/Duo states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on SeattleProcedural. Solo/Duo?
A procedural map of size 4,250 and seed 4683, generated by the game, is what SeattleProcedural. Solo/Duo runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to SeattleProcedural. Solo/Duo?
To connect, start Rust, press F1, and type client.connect 50.125.201.106:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/ZpqaKhXjkn.
Server tags
what each one means
Published asmp65,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs165217,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp65
Max players65 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).