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Every Rust server graded on real, live numbers. 91,985 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 50.20.249.125:19560
Name of server

Avalon Lost || PVE || NO VIP || 2X

RegisterPresentOnline
Region–
Address50.20.249.125:19560
Last checked11m ago
2x weekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 6 subjects

On the class lists: D (47), with population over 48 hours and no performance mark.

Players now 1/ 40 2% full
7-day average0peak 3
Rank#4,927top 22%
Last wipe3h agoweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,927 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 64/ 100 Moving up: up 1,383 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 18:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0007:0016:0001:0010:0019:00Wiped Thu 29 Oct, 18:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

12 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 13d 20hThu 12 Nov, 18:05 UTC
  • 20d 20hThu 19 Nov, 18:05 UTC
  • 27d 20hThu 26 Nov, 18:05 UTC
  • 34d 21hThu 3 Dec, 19:00 UTCFW
  • 41d 20hThu 10 Dec, 18:05 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:05 UTC3h ago – – running 1
Sun 25 Oct, 02:40 UTC4d ago 3 – – 0
Thu 22 Oct, 18:06 UTC7d ago 0 – 2.4 days 0
Thu 15 Oct, 18:06 UTC14d ago 2 halved by day 3 7 days 2
Wed 14 Oct, 17:47 UTC15d ago 4 – 1 days 0
Tue 13 Oct, 01:46 UTC16d ago 4 – 1.7 days 0
Thu 8 Oct, 18:05 UTC21d ago 2 halved by day 3 4.3 days 1
Sat 3 Oct, 15:10 UTC26d ago 3 halved by day 2 5.1 days 2
Fri 2 Oct, 01:15 UTC27d ago 3 – 1.6 days 0
Thu 24 Sep, 18:06 UTC35d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS
groups of 20+ · 2x · weekly · 8 on average
6 / 100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
EU · groups of 8+ · 2x · weekly · 2 on average
0 / 75
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
21 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
22 / 100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 13 on average
15 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
12 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Avalon Lost || PVE || NO VIP || 2X?

You'll find no region listed by Avalon Lost || PVE || NO VIP || 2X. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 50.20.249.125:19560.

How dependable is Avalon Lost || PVE || NO VIP || 2X, and is it online at the moment?

You can join now: Avalon Lost || PVE || NO VIP || 2X is online. About 1 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

Does Avalon Lost || PVE || NO VIP || 2X perform well?

It averaged 116 server fps over the last 48 hours, with a low of 93. Buildings, deployables and everything else in the world added up to as many as 130,760 entities. Up to 4,061 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Avalon Lost || PVE || NO VIP || 2X sit?

You will find Avalon Lost || PVE || NO VIP || 2X on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Avalon Lost || PVE || NO VIP || 2X wipe, and how often?

Too few wipes on Avalon Lost || PVE || NO VIP || 2X are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 3 hours. Its tags state that it wipes weekly.

What happens on Avalon Lost || PVE || NO VIP || 2X when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. 30 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.5.

Population

Where does Avalon Lost || PVE || NO VIP || 2X sit among Rust servers?

Over the last seven days, Avalon Lost || PVE || NO VIP || 2X has #4,927 for player hours, in the top 22% of all ranked servers.

Is Avalon Lost || PVE || NO VIP || 2X a busy server?

Avalon Lost || PVE || NO VIP || 2X is showing 1 players right now, with 40 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 1 players.

Lists and filters

How should you read the tags on Avalon Lost || PVE || NO VIP || 2X?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Avalon Lost || PVE || NO VIP || 2X publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Avalon Lost || PVE || NO VIP || 2X appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Avalon Lost || PVE || NO VIP || 2X among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Rules and settings

What settings and rules apply on Avalon Lost || PVE || NO VIP || 2X?

Going by its name, Avalon Lost || PVE || NO VIP || 2X runs 2x gather. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Avalon Lost || PVE || NO VIP || 2X runs which map?

Avalon Lost || PVE || NO VIP || 2X runs a game-generated procedural map at size 4,500, seed 64205775. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to Avalon Lost || PVE || NO VIP || 2X?

Enter client.connect 50.20.249.125:19560 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.