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Every Rust server graded on real, live numbers. 59,183 players on the roll · 11,718 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.199.14:60409
Name of server

PhoenixGamers

RegisterPresentOnline
RegionOC
Address51.161.199.14:60409
Last checked8m ago
biweekly wipes moddedcarbon
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 6 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 1
Rank#13,590top 61% · #171 in OC
Last wipe1d agobiweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,590 on player hours.
Uptimehours on the list, last 48 85/ 100 Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 77 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,485 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75116:0000:0008:0016:0001:0009:00Wiped Tue 27 Oct, 18:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0000:0008:0016:0001:0009:00Wiped Tue 27 Oct, 18:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 61% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap17.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 12d 7hTue 10 Nov, 18:02 UTC
  • 26d 7hTue 24 Nov, 18:02 UTC
  • 35d 8hThu 3 Dec, 19:00 UTCFW
  • 40d 7hTue 8 Dec, 18:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:02 UTC1d ago – – running 1
Fri 2 Oct, 02:32 UTC27d ago 3 halved by day 12 25.6 days 2
Wed 23 Sep, 00:32 UTC36d ago 2 halved by day 1 9.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 29 on average
291 / 300
Rustoria.co - AU Premium
OC · groups of 16+ · biweekly · 27 on average
95 / 200
[NZ/AU] Whangaparusta - Wiped 16/10
OC · groups of 8+ · biweekly · 3 on average
5 / 126
Rusty Coights All Rusty Adventures
OC · groups of 8+ · biweekly · 3 on average
2 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
3 / 50
[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly
OC · groups of 8+ · biweekly · 2 on average
0 / 50

Quick answers

from the figures on this page

Server details

Which region is PhoenixGamers based in?

You'll see PhoenixGamers listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.199.14:60409 is the address to use.

How dependable is PhoenixGamers, and is it online at the moment?

You can join now: PhoenixGamers is online. The uptime it reports puts the last restart at about 39 hours ago. It was up 31 of 168 hours over the last 7 full days, which is 18% of the time. The first sighting by Rust Server Score was on 23 September 2026.

Is PhoenixGamers smooth to play on?

It averaged 77 server fps over the last 48 hours, with a low of 27. At its peak, it held 74,812 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,642 MB. When fps is low and entities climb, that is lag to players.

What Rust version is PhoenixGamers on?

Rust network protocol 2635 and build 168909 on Linux is what PhoenixGamers runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does PhoenixGamers wipe its map?

Its tag sets the prediction, as the record holds too few of PhoenixGamers's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 40 hours. Its tags say it wipes every two weeks.

What happens on PhoenixGamers when wipe day arrives?

Recent wipes have peaked at 2 players on average. Peak numbers came 8 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 6.5 in the wipes where it did not hold.

Player count

What position does PhoenixGamers hold in the rankings?

In Oceania, PhoenixGamers is #171, and overall it is #13,590 on player hours over the last seven days, in the top 61% of all ranked servers.

How many players does PhoenixGamers usually have?

With 100 slots available, PhoenixGamers currently has 0 players. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

Lists and filters

What is meant by the tags on PhoenixGamers?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): In the server browser it appears under Oceania are the tags PhoenixGamers publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show PhoenixGamers?

Rust Server Score lists that include PhoenixGamers: Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Server rules

What settings and rules apply on PhoenixGamers?

Nothing in the name of PhoenixGamers states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.

PhoenixGamers runs which map?

PhoenixGamers runs a game-generated procedural map at size 3,500, seed 1721170919. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto PhoenixGamers?

To connect, start Rust, press F1, and type client.connect 51.161.199.14:60409. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players Its slot count is 100.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.