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Every Rust server graded on real, live numbers. 97,136 players on the roll · 11,875 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.222.10.172:28035
Name of server

InfernalJustice PVE Hardcore Server

RegisterPresentOnline
RegionNA
Address51.222.10.172:28035
Last checked7m ago
teams off monthly wipes moddedoxidepvehardcore
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 5 subjects

On the class lists: D (50), with population over 48 hours and no performance mark.

Players now 1/ 75 1% full
7-day average0peak 2
Rank#5,134top 23% · #877 in NA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,134 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 28/ 100 Needs to work on its frame rate: 17 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 2,409 places this week. A strong wipe could turn it round.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:09 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony!
NA · no group limit · monthly · 2 on average
2 / 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
37 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
28 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
68 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
13 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
18 / 150

Quick answers

from the figures on this page

Server facts

In what location does InfernalJustice PVE Hardcore Server sit?

The NA tag on InfernalJustice PVE Hardcore Server puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.222.10.172:28035.

Is InfernalJustice PVE Hardcore Server up, and how steady is its uptime?

You can join now: InfernalJustice PVE Hardcore Server is online. The uptime it reports puts the last restart at about 6 days ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does InfernalJustice PVE Hardcore Server perform well?

It never fell below 5 server fps in the last 48 hours, averaging 17. Buildings, deployables and everything else in the world added up to as many as 207,028 entities. At its highest, it used 6,431 MB of memory. Players feel lag when fps drops and entities pile up.

What Rust version is InfernalJustice PVE Hardcore Server on?

The server InfernalJustice PVE Hardcore Server is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does InfernalJustice PVE Hardcore Server reset?

Once a month, InfernalJustice PVE Hardcore Server wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 19 hours. Its tags list a monthly wipe schedule.

What happens on InfernalJustice PVE Hardcore Server when wipe day arrives?

Recent wipes have peaked at 7 players on average. 43 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does InfernalJustice PVE Hardcore Server sit among Rust servers?

In North America, InfernalJustice PVE Hardcore Server is #877, and overall it is #5,134 on player hours over the last seven days, in the top 23% of all ranked servers.

What does the population on InfernalJustice PVE Hardcore Server look like?

Right now, 1 players are on InfernalJustice PVE Hardcore Server, which has 75 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 03:00 UTC, with 1 players.

Tags

What do InfernalJustice PVE Hardcore Server's tags stand for?

The game's browser takes its cue from the tags InfernalJustice PVE Hardcore Server has set: gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): Its slot count is 75; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): This is Facepunch's hardcore mode: harsher survival and fewer helpers; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature InfernalJustice PVE Hardcore Server?

Rust Server Score lists that include InfernalJustice PVE Hardcore Server: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Map and rules

Which rules does InfernalJustice PVE Hardcore Server enforce, and what are its settings?

Nothing in the name of InfernalJustice PVE Hardcore Server states a gather rate. It publishes no limit on group size. You get hardcore here, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

InfernalJustice PVE Hardcore Server runs which map?

InfernalJustice PVE Hardcore Server runs a map the game generates, procedural and size 6,000.

Getting in

What is the way to join InfernalJustice PVE Hardcore Server?

Enter client.connect 51.222.10.172:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp75
Max players Its slot count is 75.
ts0
Group limit The team system is turned off.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^h
Hardcore This is Facepunch's hardcore mode: harsher survival and fewer helpers.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.