Working its way up from the back of the class: #16,537 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
4/ 100
F
Lost ground: down 15,155 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
In North America, according to its own listing, sits Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.222.254.177:28015.
Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x up, and how steady is its uptime?
The server is down: Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is offline now, with the last sighting 28 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x running?
You will find Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on Rust network protocol 2633 and build 165217, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x reset?
the force wipe gives the basis for estimating Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 55 days 21 hours. The tags show a monthly wipe schedule.
Player count
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x place in the wider field of Rust servers?
In North America, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #1,638, and overall it is #16,537 on player hours over the last seven days, in the top 70% of all ranked servers.
Is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x a busy server?
It has been 28 days 3 hours since Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x was last seen, and it is offline right now.
Tags and filters
What do Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x's tags stand for?
The game's browser takes its cue from the tags Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams cap out at 16; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x set up, and what rules does it keep?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sets gather at 2x, as its name suggests. The limit for a group is 16 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs a game-generated procedural map at size 4,700, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How should you connect to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
To connect, start Rust, press F1, and type client.connect 51.222.254.177:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/ypuyhg6vGE.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts16
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts16
Group limitTeams cap out at 16.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).