Working its way up from the back of the class: #15,383 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 153 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Tuesday 3 November, 19:16 UTC, in 5d 2h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 based in?
The name of 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 51.79.190.196:27015.
How dependable is 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人, and is it online at the moment?
The server is down: 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 is offline now, with the last sighting 8 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
What Rust version is 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 on?
Rust network protocol 2634 and build 167781 on Windows is what 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 wipe its map?
weekly: 7 days after its last wipe gives the basis for estimating 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人's next wipe. Expect the next wipe on Tuesday 3 November at 19:16 UTC. The world it runs now was created 8 days 21 hours. Its tags state that it wipes weekly.
Population
Where does 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 sit among Rust servers?
In the top 70% of all ranked servers, 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 sits at #15,383 for player hours over the last seven days.
How many players does 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 usually have?
The last sighting of 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 was 8 days 20 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人?
Rust Server Score lists that include 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What settings and rules apply on 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人?
The name of 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人 runs which map?
The game generates a procedural map for 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人.
Connecting
How should you connect to 桃乐丝 PVP#3 - 10.21 [2x 独狼/双人/三人/四人/五人?
To connect, start Rust, press F1, and type client.connect 51.79.190.196:27015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).