On the class lists: C (61), with population over 48 hours and no performance mark.
Players now5/ 757% full
7-day average4peak 14
Rank#1,558top 7% · #155 in EA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 4 of 75 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,558 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
81/ 100
B+
Mostly smooth: 49 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 46 places this week.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:08 UTCFW27d ago
8
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] based in?
The EA tag on RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. 51.79.218.114:28015 is the address to use.
How dependable is RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly], and is it online at the moment?
You can join now: RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 1 October 2026.
Is RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] smooth to play on?
The average over the last 48 hours was 49 server fps, and it never went below 2. Up to 98,495 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,550 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] on?
Rust network protocol 2635 and build 168909 on Linux is what RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] wipe, and how often?
The force wipe each month is the only wipe RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 18 hours. Its tags list a monthly wipe schedule.
What happens on RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. Peak numbers came 11 hours into the latest wipe.
Player count
What position does RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] hold in the rankings?
Over the last seven days, RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] has #1,558 for player hours, in the top 7% of all ranked servers and #155 in Asia.
How many players does RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] usually have?
RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] is showing 5 players right now, with 75 slots in total. Averaging 4 players over seven days, it peaked at 14. The highest average in the last 48 hours came at 08:00 UTC, with 8 players.
Tags and filters
What is meant by the tags on RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly]?
gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): Its slot count is 75; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): In the server browser it appears under East Asia are the tags RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] among them: Rust servers for beginners, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly]?
Nothing in the name of RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] uses?
A procedural map of size 3,500 and seed 1768971154, generated by the game, is what RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto RP Paradise [SEA] [PvE|Semi-Vanilla|Newbie Friendly]?
To connect, start Rust, press F1, and type client.connect 51.79.218.114:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rprust.rycellhost.net.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^z,^y,^m,^v,EA,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max playersIts slot count is 75.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).