Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,604 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for 空梦|技能倍率·PVE·多玩法|突袭|列车|车队, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 60.26.254.144:39890.
How dependable is 空梦|技能倍率·PVE·多玩法|突袭|列车|车队, and is it online at the moment?
You cannot join now: 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 is offline, last seen 39 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 sit?
Rust network protocol 2633 and build 164530 on Windows is what 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 reset?
The next wipe on 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 46 days 12 hours. Its tags record that it wipes monthly.
Player numbers
What position does 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 hold in the rankings?
Over the last seven days, 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 has #15,498 for player hours, in the top 68% of all ranked servers.
What does the population on 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 look like?
The last sighting of 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 was 39 days 7 hours ago, and it is offline right now.
Lists and filters
What do 空梦|技能倍率·PVE·多玩法|突袭|列车|车队's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): Its slot count is 300; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show 空梦|技能倍率·PVE·多玩法|突袭|列车|车队?
Rust Server Score lists that include 空梦|技能倍率·PVE·多玩法|突袭|列车|车队: Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 enforce, and what are its settings?
You will find no gather rate in the name of 空梦|技能倍率·PVE·多玩法|突袭|列车|车队. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
空梦|技能倍率·PVE·多玩法|突袭|列车|车队 runs which map?
The game generates the procedural map on 空梦|技能倍率·PVE·多玩法|突袭|列车|车队 at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto 空梦|技能倍率·PVE·多玩法|突袭|列车|车队?
To connect, start Rust, press F1, and type client.connect 60.26.254.144:39890. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp300
Max playersIts slot count is 300.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThis runs on build 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).