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Every Rust server graded on real, live numbers. 48,039 players on the roll · 11,719 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 64.128.81.64:28015
Name of server

Creative / Build

RegisterAbsentOffline
Region–
Address64.128.81.64:28015
Last checked7d ago
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 3 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 1/ 1 100% full
7-day average1peak 1
Rank#13,940top 63%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 75/ 100 Draws a healthy crowd: 1 of 1 on average.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #13,940 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 266 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in population (B); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
4 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
155 / 999
194 / 999
49 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
18 / 100

Quick answers

from the figures on this page

Server details

In what location does Creative / Build sit?

You'll find no region listed by Creative / Build. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.128.81.64:28015.

Is Creative / Build up, and how steady is its uptime?

The server is down: Creative / Build is offline now, with the last sighting 7 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 21 October 2026.

What Rust version is Creative / Build on?

The server Creative / Build is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does Creative / Build wipe its map?

There are too few wipes on record for Creative / Build to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 7 days 18 hours.

Population

What position does Creative / Build hold in the rankings?

Over the last seven days, Creative / Build has #13,940 for player hours, in the top 63% of all ranked servers.

How many players does Creative / Build usually have?

The last sighting of Creative / Build was 7 days 18 hours ago, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

How should you read the tags on Creative / Build?

You'll see Creative / Build tagged with gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Creative / Build appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Creative / Build: Rust build and creative servers, Best community servers, graded and Rust creative servers, scored and graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which rules does Creative / Build enforce, and what are its settings?

The name of Creative / Build gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map Creative / Build uses?

Creative / Build runs a procedural map, which the game generates.

Connecting

How should you connect to Creative / Build?

To connect, start Rust, press F1, and type client.connect 64.128.81.64:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.