On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 1
Rank#11,523top 52%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
48/ 100
D
Working its way up from the back of the class: #11,523 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 02:49 UTC6d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?
Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.40.8.245:32015.
Is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 up, and how steady is its uptime?
The server is down: Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 is offline now, with the last sighting 6 days 19 hours ago. It was up 2 of 168 hours over the last 7 full days, which is 1% of the time. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 on?
Rust network protocol 2634 and build 167781 on Linux is what Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 wipe, and how often?
The record holds too few of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 19 hours have passed since this world was made.
What happens on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 sit among Rust servers?
Over the last seven days, Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 has #11,523 for player hours, in the top 52% of all ranked servers.
What does the population on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 look like?
It has been 6 days 19 hours since Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.
Tags and filters
What is meant by the tags on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?
Rust Server Score lists that include Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 enforce, and what are its settings?
You will find no gather rate in the name of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
A procedural map of size 6,000 and seed 1, generated by the game, is what Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: GUNGAME/FFA/ARENAS/.
How to join
How should you connect to Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?
Enter client.connect 64.40.8.245:32015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/papisparadise.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^e,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); population is the one to work on (F).