Skip to the page
Every Rust server graded on real, live numbers. 64,568 players on the roll · 11,784 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 64.40.8.245:32015
Name of server

Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0

RegisterAbsentOffline
Region–
Address64.40.8.245:32015
Last checked6d ago
moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

25 out of 100, the average of 2 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average1peak 1
Rank#11,523top 52%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 48/ 100 Working its way up from the back of the class: #11,523 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct22 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 02:49 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
741 / 800
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 211 on average
133 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 79 on average
85 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 57 on average
55 / 200
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
31 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
19 / 50

Quick answers

from the figures on this page

Server details

Where in the world is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 64.40.8.245:32015.

Is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 up, and how steady is its uptime?

The server is down: Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 is offline now, with the last sighting 6 days 19 hours ago. It was up 2 of 168 hours over the last 7 full days, which is 1% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 on?

Rust network protocol 2634 and build 167781 on Linux is what Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 wipe, and how often?

The record holds too few of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 6 days 19 hours have passed since this world was made.

What happens on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 sit among Rust servers?

Over the last seven days, Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 has #11,523 for player hours, in the top 52% of all ranked servers.

What does the population on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 look like?

It has been 6 days 19 hours since Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

What is meant by the tags on Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

Rust Server Score lists that include Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which rules does Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 enforce, and what are its settings?

You will find no gather rate in the name of Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0. With no change from the game default, groups take up to 8 players. minigames & battle royale is the mode here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 runs which map?

A procedural map of size 6,000 and seed 1, generated by the game, is what Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: GUNGAME/FFA/ARENAS/.

How to join

How should you connect to Teddys Aimtrain FFA GunGame Scrims Battle Royale 1v1 1.0?

Enter client.connect 64.40.8.245:32015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/papisparadise.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^e,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and more.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.