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Every Rust server graded on real, live numbers. 40,778 players on the roll · 11,636 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 65.28.44.27:28021
Name of server

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

RegisterPresentOnline
RegionNA
Address65.28.44.27:28021
Last checked8m ago
10x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak 3
Rank#6,573top 30% · #1045 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 9hThu 29 Oct, 12:13 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 70/ 100 Holds a respectable place: #6,573 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 64 server fps on average.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 401 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:13 UTC, in 1d 9h. Its biweekly schedule tag · low confidence

usual gap9.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  • 1d 9hThu 29 Oct, 12:13 UTC
  • 8d 16hThu 5 Nov, 19:00 UTCFW
  • 15d 9hThu 12 Nov, 12:13 UTC
  • 29d 9hThu 26 Nov, 12:13 UTC
  • 36d 16hThu 3 Dec, 19:00 UTCFW
  • 43d 9hThu 10 Dec, 12:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:13 UTC12d ago 2 – running 0
Thu 1 Oct, 23:13 UTC FW26d ago 3 halved by day 1 13.5 days 0
Tue 22 Sep, 01:03 UTC36d ago 1 halved by day 5 9.9 days 0
Thu 17 Sep, 19:37 UTC40d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 46 on average
49 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy
NA · groups of 8+ · 10x · biweekly · 4 on average
8 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
NA · groups of 15+ · 10x · biweekly · 4 on average
4 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
NA · groups of 15+ · 10x · biweekly · 4 on average
6 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]
NA · groups of 8+ · 10x · biweekly · 3 on average
2 / 100

Quick answers

from the figures on this page

About the server

Which region is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods based in?

The NA tag on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 65.28.44.27:28021.

How dependable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and is it online at the moment?

The server is up: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is online now. About 13 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods smooth to play on?

It averaged 64 server fps over the last 48 hours, with a low of 41. Buildings, deployables and everything else in the world added up to as many as 118,112 entities. Up to 4,809 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sit?

The server Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe, and how often?

Its tag sets the prediction, as the record holds too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 12:13 UTC. It has been running its current world for 12 days 14 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Recent wipes have peaked at 2 players on average. Peak numbers came 31 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 33% of its recent wipes. In the other wipes it slipped under half by day 3.

Player count

What position does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hold in the rankings?

Over the last seven days, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods has #6,573 for player hours, in the top 30% of all ranked servers and #1,045 in North America.

What does the population on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods look like?

Right now, 0 players are on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, which has 100 slots. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Tags

What do Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts30 (Group limit): Teams cap out at 30; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser are the tags Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Rust Server Score lists that include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Map and rules

Which rules does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods enforce, and what are its settings?

Going by its name, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs 10x gather. The limit for a group is 30 players. You get roleplay here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Kapco411 Fast & Furious|10X|PVE|Events|MegaMods uses?

The game generates the procedural map on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Welcome To Kapco411.

Getting in

How do you get onto Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Enter client.connect 65.28.44.27:28021 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/28wbCQNMFW.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts30
Group limit Teams cap out at 30.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.