On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#8,953top 40%
Last wipe11d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,953 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 3,544 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
usual gap14.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1
Coming wipes
8d 14hThu 5 Nov, 19:00 UTCFW
36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 16 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 12:34 UTC11d ago
3
–
running
0
Thu 1 Oct, 23:21 UTCFW26d ago
1
halved by day 1
14.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc based in?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 65.28.44.27:28045.
Is Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc up, and how steady is its uptime?
You can join now: Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc perform well?
It averaged 60 server fps over the last 48 hours, with a low of 52. At its peak, it held 34,117 entities, including buildings, deployables and all else in the world. At its highest, it used 2,756 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc sit?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc wipe, and how often?
The force wipe each month is the only wipe Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 11 days 15 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 6 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
Where does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc place in the wider field of Rust servers?
Over the last seven days, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc has #8,953 for player hours, in the top 40% of all ranked servers.
What does the population on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc look like?
With 100 slots available, Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 08:00 UTC, averaging 1 players.
Tags and filters
How should you read the tags on Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
You'll see Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): You play a role on this server; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
Rust Server Score lists that include Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc: Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which rules does Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc enforce, and what are its settings?
The name of Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc points to a 4x gather rate. You can play in groups of up to 10 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc uses?
Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc runs a game-generated procedural map at size 3,072, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Kapco411 Custom.
Getting in
How should you connect to Kapco411 Mars Colony|4X|PVE|Restore Upon Death|Unique Experienc?
To connect, start Rust, press F1, and type client.connect 65.28.44.27:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/kapco411.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayYou play a role on this server.
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).