On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak 1
Rank#9,523top 43% · #1253 in NA
Last wipe8d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
57/ 100
C−
Working its way up from the back of the class: #9,523 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 2,930 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 43% of all ranked servers, top 67% in NA, and #328 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Apollos Wasteland listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.96.53:28055.
How dependable is Apollos Wasteland, and is it online at the moment?
Right now, Apollos Wasteland is online. About 7 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 19 October 2026, Rust Server Score saw it for the first time.
Does Apollos Wasteland perform well?
It averaged 5 server fps over the last 48 hours, with a low of 5. Up to 119,916 entities were in the world, covering buildings, deployables and the rest. Up to 3,237 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Apollos Wasteland running?
You will find Apollos Wasteland on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Apollos Wasteland wipe its map?
the force wipe gives the basis for estimating Apollos Wasteland's next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 8 days 16 hours. Its tags list a monthly wipe schedule.
Population
What position does Apollos Wasteland hold in the rankings?
Over the last seven days, Apollos Wasteland has #9,523 for player hours, in the top 43% of all ranked servers and #1,253 in North America. In the duo group, it ranks #328.
How many players does Apollos Wasteland usually have?
Apollos Wasteland is showing 0 players right now, with 75 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Lists and filters
What is meant by the tags on Apollos Wasteland?
gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server holds 75 slots; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags Apollos Wasteland publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Apollos Wasteland?
Rust Server Score lists that include Apollos Wasteland: Duo servers, marked like a report, Modded Rust servers, graded, Rust build and creative servers and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What settings and rules apply on Apollos Wasteland?
The name of Apollos Wasteland gives no gather rate. The cap on group size is 2 players (duo). build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Apollos Wasteland uses?
Apollos Wasteland runs a game-generated procedural map at size 4,500, seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to Apollos Wasteland?
Enter client.connect 66.51.96.53:28055 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp75
Max playersThe server holds 75 slots.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).