On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average1peak 6
Rank#3,507top 16% · #580 in NA
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,507 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 304 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 9hThu 5 Nov, 19:00 UTCFW
35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:11 UTCFW27d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustyOG Hardcore PvE | Tough Survival • Zombies sit?
The NA tag on RustyOG Hardcore PvE | Tough Survival • Zombies puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.96.70:28050.
How dependable is RustyOG Hardcore PvE | Tough Survival • Zombies, and is it online at the moment?
Right now, RustyOG Hardcore PvE | Tough Survival • Zombies is online. About 19 hours ago, it restarted, based on the uptime it reports. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is RustyOG Hardcore PvE | Tough Survival • Zombies smooth to play on?
It never fell below 24 server fps in the last 48 hours, averaging 30. At its peak, it held 83,543 entities, including buildings, deployables and all else in the world. Up to 4,017 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is RustyOG Hardcore PvE | Tough Survival • Zombies running?
You will find RustyOG Hardcore PvE | Tough Survival • Zombies on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does RustyOG Hardcore PvE | Tough Survival • Zombies wipe its map?
The force wipe each month is the only wipe RustyOG Hardcore PvE | Tough Survival • Zombies takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 15 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on RustyOG Hardcore PvE | Tough Survival • Zombies?
The average peak on its recent wipes was 5 players. The crowd on the latest wipe was largest 2 hours after it began.
Player count
Where does RustyOG Hardcore PvE | Tough Survival • Zombies sit among Rust servers?
Over the last seven days, RustyOG Hardcore PvE | Tough Survival • Zombies has #3,507 for player hours, in the top 16% of all ranked servers and #580 in North America.
How many players does RustyOG Hardcore PvE | Tough Survival • Zombies usually have?
With 50 slots available, RustyOG Hardcore PvE | Tough Survival • Zombies currently has 3 players. The seven-day average is 1 players, with a peak of 6. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 4 players.
Tags and filters
How should you read the tags on RustyOG Hardcore PvE | Tough Survival • Zombies?
You'll see RustyOG Hardcore PvE | Tough Survival • Zombies tagged with gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): This is Facepunch's hardcore mode: harsher survival and fewer helpers; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustyOG Hardcore PvE | Tough Survival • Zombies appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RustyOG Hardcore PvE | Tough Survival • Zombies among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on RustyOG Hardcore PvE | Tough Survival • Zombies?
The name of RustyOG Hardcore PvE | Tough Survival • Zombies gives no gather rate. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
RustyOG Hardcore PvE | Tough Survival • Zombies runs a map the game generates, procedural and size 4,250.
How to join
How do you get onto RustyOG Hardcore PvE | Tough Survival • Zombies?
Enter client.connect 66.51.96.70:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/rustyog.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^h,NA,^p,gmhardcore,cs168909,ts0,modded
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max playersThe server holds 50 slots.
ts0
Group limitTeams are disabled.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreThis is Facepunch's hardcore mode: harsher survival and fewer helpers.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).