On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 5
Rank#4,340top 19% · #737 in NA
Last wipe26d agomonthly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,340 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
32/ 100
F
Needs to work on its frame rate: 19 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 972 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
8d 5hThu 5 Nov, 19:00 UTCFW
36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:14 UTCFW26d ago
4
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems based in?
The NA tag on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 66.51.96.71:28035.
How reliable is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems, and is it up?
You can join now: TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is online. The uptime it reports puts the last restart at about 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems smooth to play on?
It never fell below 4 server fps in the last 48 hours, averaging 19. At its peak, it held 168,586 entities, including buildings, deployables and all else in the world. At its highest, it used 4,585 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems sit?
Rust network protocol 2635 and build 168909 on Linux is what TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipe its map?
Once a month, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 19 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 5 hours into the latest wipe.
Player numbers
Where does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems place in the wider field of Rust servers?
Over the last seven days, TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems has #4,340 for player hours, in the top 19% of all ranked servers and #737 in North America.
Is TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems a busy server?
TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 5. The busiest time in the last 48 hours was 15:00 UTC, with an average of 2 players.
Tags and filters
What do TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America are the tags TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems among them: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems enforce, and what are its settings?
The name of TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems gives no gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
The game generates the procedural map on TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems at size 4,500 with seed 459877866. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to TheApocalypse|PVE|Zombies|SkillTree|RaidBases|LegendaryItems?
To connect, start Rust, press F1, and type client.connect 66.51.96.71:28035. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://theapocalypse.tebex.io.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).