On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,582top 30% · #1039 in NA
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,582 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 482 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:06 UTCFW27d ago
4
–
running
0
Thu 17 Sep, 18:31 UTC41d ago
6
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Sanctuary Rust PVE listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.96.72:28030 is the address to use.
How dependable is Sanctuary Rust PVE, and is it online at the moment?
You can join now: Sanctuary Rust PVE is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is Sanctuary Rust PVE smooth to play on?
It averaged 60 server fps over the last 48 hours, with a low of 57. Up to 115,130 entities were in the world, covering buildings, deployables and the rest. Up to 3,712 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is Sanctuary Rust PVE on?
You will find Sanctuary Rust PVE on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does Sanctuary Rust PVE wipe, and how often?
The force wipe each month is the only wipe Sanctuary Rust PVE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 2 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Sanctuary Rust PVE?
Recent wipes have peaked at 5 players on average. 5 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
Where does Sanctuary Rust PVE sit among Rust servers?
Over the last seven days, Sanctuary Rust PVE has #6,582 for player hours, in the top 30% of all ranked servers and #1,039 in North America.
What does the population on Sanctuary Rust PVE look like?
Sanctuary Rust PVE is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 16:00 UTC, with an average of 0 players.
Tags and filters
How should you read the tags on Sanctuary Rust PVE?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags Sanctuary Rust PVE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates Sanctuary Rust PVE?
No other server we track uses the sanctuarypve.com hostname that Sanctuary Rust PVE publishes.
Where does Sanctuary Rust PVE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Sanctuary Rust PVE among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on Sanctuary Rust PVE?
The name of Sanctuary Rust PVE gives no gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Sanctuary Rust PVE uses?
The game generates the procedural map on Sanctuary Rust PVE at size 3,650 with seed 214404319. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Sanctuary Rust PVE?
To connect, start Rust, press F1, and type client.connect 66.51.96.72:28030. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://sanctuaryrust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).