On the class lists: D (46), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,258top 33% · #1105 in NA
Last wipe1d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,258 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
29/ 100
F
Needs to work on its frame rate: 18 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
68/ 100
C+
Climbing fast: up 2,568 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, top 59% in NA, and #301 of the duo servers (top 71%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 17 OctSun 11 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 21:31 UTC1d ago
–
–
running
1
Tue 27 Oct, 13:47 UTC1d ago
–
–
–
0
Sat 17 Oct, 22:00 UTC11d ago
1
halved by day 1
9.7 days
0
Sun 11 Oct, 22:30 UTC17d ago
1
halved by day 2
6 days
0
Thu 1 Oct, 21:20 UTCFW27d ago
2
halved by day 6
10 days
0
Wed 30 Sep, 00:15 UTC29d ago
2
–
1.9 days
0
Mon 21 Sep, 18:17 UTC37d ago
1
halved by day 2
8.2 days
0
Fri 18 Sep, 21:54 UTC40d ago
1
✓ held half
2.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on NomadsLand puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.96.83:28005 is the address to use.
How dependable is NomadsLand, and is it online at the moment?
You can join now: NomadsLand is online. About 14 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does NomadsLand perform well?
The average over the last 48 hours was 18 server fps, and it never went below 5. At its peak, it held 96,400 entities, including buildings, deployables and all else in the world. At its highest, it used 2,918 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is NomadsLand on?
The server NomadsLand is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does NomadsLand wipe, and how often?
NomadsLand wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 33 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on NomadsLand?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 2 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.
Population
Where does NomadsLand sit among Rust servers?
Over the last seven days, NomadsLand has #7,258 for player hours, in the top 33% of all ranked servers and #1,105 in North America. It comes #301 among servers in the duo group.
How many players does NomadsLand usually have?
Right now, 0 players are on NomadsLand, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 14:00 UTC, with 1 players.
Tags
How should you read the tags on NomadsLand?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America are the tags NomadsLand publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show NomadsLand?
These Rust Server Score lists count NomadsLand among them: Duo servers, marked like a report, Modded Rust servers, graded, Rust build and creative servers and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server rules
What settings and rules apply on NomadsLand?
The name of NomadsLand gives no gather rate. The cap on group size is 2 players (duo). build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map NomadsLand uses?
The game generates the procedural map on NomadsLand at size 2,000 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join NomadsLand?
To connect, start Rust, press F1, and type client.connect 66.51.96.83:28005. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^k,NA,gmrust,cs168909,ts2,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).