On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#4,080top 18% · #1486 in EU
Last wipe28d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #4,080 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
27/ 100
F
Needs to work on its frame rate: 16 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 56 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
6d 20hThu 5 Nov, 19:00 UTCFW
34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:06 UTCFW28d ago
10
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom sit?
In Europe, according to its own listing, sits [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.97.65:28000.
How dependable is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom, and is it online at the moment?
The server is up: [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is online now. According to its reported uptime, the last restart was about 18 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom perform well?
It averaged 16 server fps over the last 48 hours, with a low of 5. Up to 143,145 entities were in the world, covering buildings, deployables and the rest. Up to 4,312 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom on?
You will find [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom reset?
[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 4 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?
The average peak on its recent wipes was 10 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom sit among Rust servers?
In Europe, [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom is #1,486, and overall it is #4,080 on player hours over the last seven days, in the top 18% of all ranked servers.
Is [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom a busy server?
With 50 slots available, [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom currently has 0 players. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 09:00 UTC, with 2 players.
Lists and filters
What is meant by the tags on [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?
You'll see [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?
These Rust Server Score lists count [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom among them: European Rust servers, graded, Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom enforce, and what are its settings?
You will find no gather rate in the name of [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom. The default of 8 players applies as the group cap. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
[DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom runs which map?
A procedural map of size 4,500 and seed 156251571, generated by the game, is what [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to [DK/EU]Crumble |PvE|CustomHeli|Skill Tree|Quests|Jetpack|Custom?
Enter client.connect 66.51.97.65:28000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/kcGUUAvUNj.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).