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Every Rust server graded on real, live numbers. 96,383 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 66.51.98.53:28035
Name of server

lanNUKE [PvE]

RegisterPresentOnline
RegionNA
Address66.51.98.53:28035
Last checked12m ago
monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Working towards

47 out of 100, the average of 5 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average0peak 1
Rank#8,886top 40% · #1222 in NA
Last wipe25d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 60/ 100 Working its way up from the back of the class: #8,886 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 15/ 100 Needs to work on its frame rate: 9 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 61/ 100 Moving up: up 1,997 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  • 9d 0hThu 5 Nov, 19:00 UTCFW
  • 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 53 on average
38 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 40 on average
35 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 35 on average
24 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 33 on average
25 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 26 on average
19 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 13 on average
6 / 420

Quick answers

from the figures on this page

Server facts

Where in the world is lanNUKE [PvE]?

The NA tag on lanNUKE [PvE] puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 66.51.98.53:28035.

How dependable is lanNUKE [PvE], and is it online at the moment?

You can join now: lanNUKE [PvE] is online. The uptime it reports puts the last restart at about 3 days 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

How well does lanNUKE [PvE] run?

The average over the last 48 hours was 9 server fps, and it never went below 5. Buildings, deployables and everything else in the world added up to as many as 96,557 entities. At its highest, it used 3,976 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is lanNUKE [PvE] running?

Rust network protocol 2635 and build 168909 on Linux is what lanNUKE [PvE] runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does lanNUKE [PvE] wipe, and how often?

The force wipe each month is the only wipe lanNUKE [PvE] takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 22 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on lanNUKE [PvE]?

Across its recent wipes, the busiest moments averaged 2 players. 28 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does lanNUKE [PvE] place in the wider field of Rust servers?

In North America, lanNUKE [PvE] is #1,222, and overall it is #8,886 on player hours over the last seven days, in the top 40% of all ranked servers.

What does the population on lanNUKE [PvE] look like?

Right now, 1 players are on lanNUKE [PvE], which has 50 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 19:00 UTC, with 1 players.

Tags and filters

How should you read the tags on lanNUKE [PvE]?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags lanNUKE [PvE] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show lanNUKE [PvE]?

Rust Server Score lists that include lanNUKE [PvE]: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does lanNUKE [PvE] enforce, and what are its settings?

Nothing in the name of lanNUKE [PvE] states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on lanNUKE [PvE]?

lanNUKE [PvE] runs a game-generated procedural map at size 4,000, seed 290. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join lanNUKE [PvE]?

Enter client.connect 66.51.98.53:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.