On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#6,821top 31% · #1068 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,821 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
16/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 832 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 15:51 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) sit?
In North America, according to its own listing, sits BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP), with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.98.70:28020 is the address to use.
Is BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) up, and how steady is its uptime?
Right now, BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) is online. According to its reported uptime, the last restart was about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 17 September 2026.
Does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) perform well?
It averaged 10 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 84,841 entities. At its highest, it used 2,692 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) running?
The server BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) reset?
The force wipe each month is the only wipe BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Player numbers
Where does BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) sit among Rust servers?
In North America, BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) is #1,068, and overall it is #6,821 on player hours over the last seven days, in the top 31% of all ranked servers.
Is BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) a busy server?
Right now, 0 players are on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP), which has 50 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 2 players.
Tags
What is meant by the tags on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): You will find it under North America in the browser are the tags BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?
These Rust Server Score lists count BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?
You will find no gather rate in the name of BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP). The default of 8 players applies as the group cap. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?
BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP) runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join BEVERTIME'S RUST-0-RAMA PVE (HALLOWEEN MAP)?
Enter client.connect 66.51.98.70:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).