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Every Rust server graded on real, live numbers. 62,312 players on the roll · 11,738 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.26:28020
Name of server

Good Times Custom Maps Test Server

RegisterAbsentOffline
RegionNA
Address66.51.99.26:28020
Last checked19d ago
monthly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 2/ 50 4% full
7-day average0peak –
Rank#13,592top 62% · #1448 in NA
Last wipe19d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,592 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 31/ 100 Lost ground: down 5,143 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:53 UTC19d ago 2 – running 0
Tue 6 Oct, 00:27 UTC23d ago 2 – 4.2 days 0
Thu 1 Oct, 02:42 UTC28d ago 1 – 4.9 days 0
Tue 29 Sep, 06:38 UTC30d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
5 / 200
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
4 / 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
NA · groups of 16+ · monthly · 1 on average
0 / 200
28 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 13 on average
8 / 150
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
1 / 125

Quick answers

from the figures on this page

Server details

Which region is Good Times Custom Maps Test Server based in?

In North America, according to its own listing, sits Good Times Custom Maps Test Server, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 66.51.99.26:28020 is the address to use.

How reliable is Good Times Custom Maps Test Server, and is it up?

The server is down: Good Times Custom Maps Test Server is offline now, with the last sighting 19 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 28 September 2026.

What Rust version is Good Times Custom Maps Test Server on?

Rust network protocol 2634 and build 167398 on Linux is what Good Times Custom Maps Test Server runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does Good Times Custom Maps Test Server wipe, and how often?

The force wipe each month is the only wipe Good Times Custom Maps Test Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 19 days 5 hours have passed since this world was made. Its tags record that it wipes monthly.

What should you expect from wipe day on Good Times Custom Maps Test Server?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 1 hours into the latest wipe.

Population

What position does Good Times Custom Maps Test Server hold in the rankings?

In North America, Good Times Custom Maps Test Server is #1,448, and overall it is #13,592 on player hours over the last seven days, in the top 62% of all ranked servers.

Is Good Times Custom Maps Test Server a busy server?

It has been 19 days 5 hours since Good Times Custom Maps Test Server was last seen, and it is offline right now.

Tags and filters

How should you read the tags on Good Times Custom Maps Test Server?

You'll see Good Times Custom Maps Test Server tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): This runs on build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Good Times Custom Maps Test Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Good Times Custom Maps Test Server among them: Modded Rust servers, graded, Rust build and creative servers and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which rules does Good Times Custom Maps Test Server enforce, and what are its settings?

Nothing in the name of Good Times Custom Maps Test Server states a gather rate. The default of 8 players applies as the group cap. It runs build & creative, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Good Times Custom Maps Test Server uses?

Good Times Custom Maps Test Server runs a game-generated procedural map at size 4,300, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

Getting in

What is the way to join Good Times Custom Maps Test Server?

To connect, start Rust, press F1, and type client.connect 66.51.99.26:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build This runs on build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^k
Build server Bases can be designed and practised here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.