On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now3/ 506% full
7-day average1peak 6
Rank#2,587top 12% · #419 in NA
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,587 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
96/ 100
A+
Runs smoothly: 57 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 483 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
wipe-day peak8players, last three wipes
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:17 UTCFW27d ago
8
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks sit?
The NA tag on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 66.51.99.41:28010 is the address to use.
How reliable is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks, and is it up?
The server is up: noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is online now. About 20 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks smooth to play on?
The average over the last 48 hours was 57 server fps, and it never went below 7. Up to 176,151 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,861 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks sit?
Rust network protocol 2635 and build 168909 on Linux is what noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks reset?
The force wipe each month is the only wipe noob navy [PVE-2] (modded) - 2x gather rate - increased stacks takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 1 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. 1 hours after the latest wipe began, the crowd hit its peak.
Population
What position does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks hold in the rankings?
In North America, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is #419, and overall it is #2,587 on player hours over the last seven days, in the top 12% of all ranked servers.
How many players does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks usually have?
noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is showing 3 players right now, with 50 slots in total. Averaging 1 players over seven days, it peaked at 6. The busiest time in the last 48 hours was 02:00 UTC, with an average of 3 players.
Tags and filters
What do noob navy [PVE-2] (modded) - 2x gather rate - increased stacks's tags stand for?
You'll see noob navy [PVE-2] (modded) - 2x gather rate - increased stacks tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?
3 other servers we track also use a noobcake.net hostname, so they and noob navy [PVE-2] (modded) - 2x gather rate - increased stacks most likely share an operator.
Where does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks appear in the Rust Server Score lists and filters?
Rust Server Score lists that include noob navy [PVE-2] (modded) - 2x gather rate - increased stacks: Rust servers for beginners, graded, 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?
noob navy [PVE-2] (modded) - 2x gather rate - increased stacks sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map noob navy [PVE-2] (modded) - 2x gather rate - increased stacks uses?
noob navy [PVE-2] (modded) - 2x gather rate - increased stacks runs a game-generated procedural map at size 5,000, seed 274332291. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?
Enter client.connect 66.51.99.41:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).