On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 3
Rank#5,974top 27% · #972 in NA
Last wipe2d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #5,974 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
18/ 100
F
Needs to work on its frame rate: 11 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 2,610 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe · high confidence
usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5
Coming wipes
7d 14hThu 5 Nov, 19:00 UTCFW
35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 26 OctFri 16 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 19:42 UTC2d ago
3
–
running
0
Fri 16 Oct, 01:18 UTC13d ago
1
halved by day 1
10.8 days
0
Fri 2 Oct, 01:50 UTC27d ago
4
halved by day 5
14 days
0
Thu 17 Sep, 20:40 UTC41d ago
8
halved by day 11
14.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Blacktide | 2X | PvPvE Zones | Monthly sit?
You'll see Blacktide | 2X | PvPvE Zones | Monthly listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.45:28005.
Is Blacktide | 2X | PvPvE Zones | Monthly up, and how steady is its uptime?
You can join now: Blacktide | 2X | PvPvE Zones | Monthly is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 166 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Blacktide | 2X | PvPvE Zones | Monthly perform well?
The average over the last 48 hours was 11 server fps, and it never went below 5. At its peak, it held 117,863 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,443 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Blacktide | 2X | PvPvE Zones | Monthly on?
You will find Blacktide | 2X | PvPvE Zones | Monthly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Blacktide | 2X | PvPvE Zones | Monthly reset?
The force wipe each month is the only wipe Blacktide | 2X | PvPvE Zones | Monthly takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 2 days 8 hours. The tags show a monthly wipe schedule.
What happens on Blacktide | 2X | PvPvE Zones | Monthly when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 10 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 5.
Player count
Where does Blacktide | 2X | PvPvE Zones | Monthly place in the wider field of Rust servers?
Over the last seven days, Blacktide | 2X | PvPvE Zones | Monthly has #5,974 for player hours, in the top 27% of all ranked servers and #972 in North America.
What does the population on Blacktide | 2X | PvPvE Zones | Monthly look like?
Right now, 0 players are on Blacktide | 2X | PvPvE Zones | Monthly, which has 50 slots. Averaging 0 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 06:00 UTC, with 2 players.
Tags
What is meant by the tags on Blacktide | 2X | PvPvE Zones | Monthly?
The game's browser takes its cue from the tags Blacktide | 2X | PvPvE Zones | Monthly has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Blacktide | 2X | PvPvE Zones | Monthly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Blacktide | 2X | PvPvE Zones | Monthly: 2x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 2x.
Server rules
How is Blacktide | 2X | PvPvE Zones | Monthly set up, and what rules does it keep?
Blacktide | 2X | PvPvE Zones | Monthly sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map Blacktide | 2X | PvPvE Zones | Monthly uses?
The game generates the procedural map on Blacktide | 2X | PvPvE Zones | Monthly at size 4,500 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join Blacktide | 2X | PvPvE Zones | Monthly?
To connect, start Rust, press F1, and type client.connect 66.51.99.45:28005. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/uHaFAkhxaX.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).