On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#14,840top 67% · #1477 in NA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
33/ 100
F
Working its way up from the back of the class: #14,840 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
84/ 100
B+
Mostly smooth: 51 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,606 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:03 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies?
The NA tag places BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies in North America, and the region code is us1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 66.51.99.47:28040 is the address to use.
How reliable is BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies, and is it up?
You can join now: BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies run?
It never fell below 35 server fps in the last 48 hours, averaging 51. Buildings, deployables and everything else in the world added up to as many as 120,462 entities. Up to 4,429 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies sit?
Rust network protocol 2635 and build 168909 on Linux is what BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies wipe its map?
BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 4 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies?
Recent wipes have peaked at 2 players on average. The crowd on the latest wipe was largest 19 hours after it began.
Player count
What position does BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies hold in the rankings?
In North America, BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies is #1,477, and overall it is #14,840 on player hours over the last seven days, in the top 67% of all ranked servers.
Is BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies a busy server?
With 50 slots available, BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
What do BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies's tags stand for?
You'll see BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): It is filed under the region code us1; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies appear in the Rust Server Score lists and filters?
Rust Server Score lists that include BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies: Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies?
You will find no gather rate in the name of BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies?
The game generates the procedural map on BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies at size 4,250 with seed 1714927387. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to BNW Paradox PvE-PvP - Events - Purge - RaidableBases - Zombies?
Enter client.connect 66.51.99.47:28040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://bnwgaming.tip4serv.com/.
Server tags
what each one means
Published asmp50,ptrak,$rus1,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rus1
Region codeIt is filed under the region code us1.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).