On the class lists: C (62), with population over 48 hours and no performance mark.
Players now1/ 751% full
7-day average1peak 5
Rank#3,611top 16% · #598 in NA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 75 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,611 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
53/ 100
D
Slows down under load at times: 32 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,101 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:58 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Vanillaish PVE Hardcore listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 66.51.99.62:28020.
How dependable is Vanillaish PVE Hardcore, and is it online at the moment?
You can join now: Vanillaish PVE Hardcore is online. The uptime it reports puts the last restart at about 6 days 7 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Vanillaish PVE Hardcore smooth to play on?
The average over the last 48 hours was 32 server fps, and it never went below 5. At its peak, it held 113,241 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,644 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Vanillaish PVE Hardcore running?
The server Vanillaish PVE Hardcore is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does Vanillaish PVE Hardcore wipe its map?
Once a month, Vanillaish PVE Hardcore wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 14 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on Vanillaish PVE Hardcore when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 23 hours into the latest wipe.
Player count
Where does Vanillaish PVE Hardcore place in the wider field of Rust servers?
In North America, Vanillaish PVE Hardcore is #598, and overall it is #3,611 on player hours over the last seven days, in the top 16% of all ranked servers.
How many players does Vanillaish PVE Hardcore usually have?
Right now, 1 players are on Vanillaish PVE Hardcore, which has 75 slots. It peaked at 5 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 2 players.
Tags
How should you read the tags on Vanillaish PVE Hardcore?
The game's browser takes its cue from the tags Vanillaish PVE Hardcore has set: gmhardcore (Game mode): This is hardcore, the harsher option; mp75 (Max players): Its slot count is 75; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): This is Facepunch's hardcore mode: harsher survival and fewer helpers; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Vanillaish PVE Hardcore?
Rust Server Score lists that include Vanillaish PVE Hardcore: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Server rules
What settings and rules apply on Vanillaish PVE Hardcore?
You will find no gather rate in the name of Vanillaish PVE Hardcore. No group limit is published. You get hardcore here, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Vanillaish PVE Hardcore?
Vanillaish PVE Hardcore runs a map the game generates, procedural and size 4,250.
Connecting
How should you connect to Vanillaish PVE Hardcore?
To connect, start Rust, press F1, and type client.connect 66.51.99.62:28020. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/b4NScxs55u.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2635,^m,^h,NA,^p,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp75
Max playersIts slot count is 75.
ts0
Group limitTeams are disabled.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreThis is Facepunch's hardcore mode: harsher survival and fewer helpers.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).